Searched refs:SupportsTextureArray (Results 1 – 4 of 4) sorted by relevance
59 return !gpu_info.IsAMD() && gpu_info.SupportsTextureArray(); in IsGpuSupportsStorageType()114 device().GetInfo().SupportsTextureArray()) { in Init()
102 if (gpu_info.SupportsTextureArray() && in SelectBestStorageType()
335 bool SupportsTextureArray() const;
416 bool GpuInfo::SupportsTextureArray() const { in SupportsTextureArray() function in tflite::gpu::GpuInfo