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Searched refs:SwapBuffers (Results 1 – 25 of 44) sorted by relevance

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/external/mesa3d/include/HaikuGL/
DGLView.h51 void SwapBuffers();
52 void SwapBuffers(bool vSync);
146 void SwapBuffers();
DGLRenderer.h40 virtual void SwapBuffers(bool VSync = false);
/external/mesa3d/src/hgl/
DGLView.cpp89 BGLView::SwapBuffers() in SwapBuffers() function in BGLView
91 SwapBuffers(false); in SwapBuffers()
96 BGLView::SwapBuffers(bool vSync) in SwapBuffers() function in BGLView
100 fRenderer->SwapBuffers(vSync); in SwapBuffers()
512 BGLScreen::SwapBuffers()
DGLRenderer.cpp59 BGLRenderer::SwapBuffers(bool VSync) in SwapBuffers() function in BGLRenderer
/external/mesa3d/src/gallium/targets/haiku-softpipe/
DSoftwareRenderer.cpp137 SwapBuffers(); in UnlockGL()
145 SoftwareRenderer::SwapBuffers(bool vsync) in SwapBuffers() function in SoftwareRenderer
153 fContextObj->SwapBuffers(fContextID); in SwapBuffers()
DGalliumContext.h38 status_t SwapBuffers(context_id contextID);
DSoftwareRenderer.h31 virtual void SwapBuffers(bool vsync = false);
/external/mesa3d/src/egl/drivers/haiku/
Degl_haiku.cpp306 surface->gl->SwapBuffers(); in haiku_swap_buffers()
323 .SwapBuffers = haiku_swap_buffers,
/external/mesa3d/docs/relnotes/
D10.0.1.rst65 - egl/wayland: Flush the wl_display at the end of SwapBuffers
66 - Enable throttling in SwapBuffers
D17.1.7.rst41 - gallium/wgl: SwapBuffers freezing regularly with swap interval
/external/libvpx/libvpx/test/
Dy4m_video_source.h92 void SwapBuffers(Y4mVideoSource *other) { in SwapBuffers() function
Dactive_map_refresh_test.cc98 y4m_video->SwapBuffers(y4m_holder_); in PreEncodeFrameHook()
/external/libaom/libaom/test/
Dy4m_video_source.h94 void SwapBuffers(Y4mVideoSource *other) { in SwapBuffers() function
/external/skia/tools/sk_app/win/
DGLWindowContext_win.cpp139 SwapBuffers(dc); in onSwapBuffers()
/external/mesa3d/src/mesa/drivers/dri/common/
Ddri_util.h141 void (*SwapBuffers)(__DRIdrawable *driDrawPriv); member
/external/skqp/tools/sk_app/win/
DGLWindowContext_win.cpp135 SwapBuffers(dc); in onSwapBuffers()
/external/skqp/tools/gpu/gl/win/
DCreatePlatformGLTestContext_win.cpp209 if (!SwapBuffers(dc)) { in onPlatformSwapBuffers()
/external/angle/util/windows/
DWGLWindow.cpp232 if (SwapBuffers(mDeviceContext) == FALSE) in swap()
/external/swiftshader/src/OpenGL/libEGL/
Dmain.cpp378 EGLBoolean EGLAPIENTRY SwapBuffers(EGLDisplay dpy, EGLSurface surface);
557 return egl::SwapBuffers(dpy, surface); in eglSwapBuffers()
704 this->eglSwapBuffers = egl::SwapBuffers; in LibEGLexports()
/external/angle/src/libANGLE/renderer/gl/wgl/
DFunctionsWGL.cpp119 swapBuffers = SwapBuffers; // SwapBuffers is statically linked from GDI in initialize()
/external/mesa3d/src/mesa/drivers/x11/
Dglxapi.h76 void (*SwapBuffers)(Display *dpy, GLXDrawable drawable); member
/external/mesa3d/src/egl/main/
Degldriver.h117 EGLBoolean (*SwapBuffers)(_EGLDisplay *disp, _EGLSurface *draw); member
/external/angle/src/libGLESv2/
Degl_stubs_autogen.h157 EGLBoolean SwapBuffers(Thread *thread, egl::Display *dpyPacked, Surface *surfacePacked);
Dentry_points_egl_autogen.cpp400 EGL_EVENT(SwapBuffers, "dpy = 0x%016" PRIxPTR ", surface = 0x%016" PRIxPTR "", (uintptr_t)dpy, in EGL_SwapBuffers()
408 ANGLE_EGL_VALIDATE(thread, SwapBuffers, GetDisplayIfValid(dpyPacked), EGLBoolean, dpyPacked, in EGL_SwapBuffers()
411 return SwapBuffers(thread, dpyPacked, surfacePacked); in EGL_SwapBuffers()
/external/mesa3d/src/glx/windows/
Dwindowsgl.c254 SwapBuffers(drawDc); in windows_swap_buffers()

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