Searched refs:SwapChainD3D (Results 1 – 16 of 16) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | SwapChainD3D.cpp | 15 SwapChainD3D::SwapChainD3D(HANDLE shareHandle, in SwapChainD3D() function in rx::SwapChainD3D 30 SwapChainD3D::~SwapChainD3D() in ~SwapChainD3D()
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D | SwapChainD3D.h | 40 class SwapChainD3D : angle::NonCopyable 43 SwapChainD3D(HANDLE shareHandle, 47 virtual ~SwapChainD3D();
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D | SurfaceD3D.h | 23 class SwapChainD3D; variable 60 SwapChainD3D *getSwapChain() const; 101 SwapChainD3D *mSwapChain;
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D | RenderbufferD3D.h | 22 class SwapChainD3D; variable
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D | RendererD3D.h | 56 class SwapChainD3D; variable 178 virtual SwapChainD3D *createSwapChain(NativeWindowD3D *nativeWindow, 307 virtual TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain,
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D | TextureStorage.h | 33 class SwapChainD3D; variable
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D | BUILD.gn | 54 "SwapChainD3D.cpp", 55 "SwapChainD3D.h",
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D | SurfaceD3D.cpp | 375 rx::SwapChainD3D *SurfaceD3D::getSwapChain() const in getSwapChain()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.h | 21 class SwapChain9 : public SwapChainD3D
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D | Renderer9.h | 70 SwapChainD3D *createSwapChain(NativeWindowD3D *nativeWindow, 278 TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain,
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D | SwapChain9.cpp | 27 : SwapChainD3D(shareHandle, d3dTexture, backBufferFormat, depthBufferFormat), in SwapChain9()
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D | Renderer9.cpp | 718 SwapChainD3D *Renderer9::createSwapChain(NativeWindowD3D *nativeWindow, in createSwapChain() 2871 TextureStorage *Renderer9::createTextureStorage2D(SwapChainD3D *swapChain, const std::string &label) in createTextureStorage2D()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.h | 21 class SwapChain11 final : public SwapChainD3D
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D | Renderer11.h | 98 SwapChainD3D *createSwapChain(NativeWindowD3D *nativeWindow, 237 TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain,
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D | SwapChain11.cpp | 62 : SwapChainD3D(shareHandle, d3dTexture, backBufferFormat, depthBufferFormat), in SwapChain11()
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D | Renderer11.cpp | 1664 SwapChainD3D *Renderer11::createSwapChain(NativeWindowD3D *nativeWindow, in createSwapChain() 3296 TextureStorage *Renderer11::createTextureStorage2D(SwapChainD3D *swapChain, in createTextureStorage2D()
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