Searched refs:SyncQueue (Results 1 – 12 of 12) sorted by relevance
47 enum SyncQueue { enum55 void submitCommandBuffer(SyncQueue sync);
125 void GrMtlGpu::submitCommandBuffer(SyncQueue sync) {128 if (SyncQueue::kForce_SyncQueue == sync) {
52 enum SyncQueue { enum223 bool submitCommandBuffer(SyncQueue sync);
186 this->submitCommandBuffer(SyncQueue::kForce_SyncQueue);237 bool GrMtlGpu::submitCommandBuffer(SyncQueue sync) {239 if (sync == SyncQueue::kForce_SyncQueue) {254 if (!fCurrentCmdBuffer->commit(sync == SyncQueue::kForce_SyncQueue)) {
71 enum SyncQueue { enum225 void submitCommandBuffer(SyncQueue sync);
300 void submitToQueue(const GrVkGpu* gpu, VkQueue queue, GrVkGpu::SyncQueue sync,
504 GrVkGpu::SyncQueue sync, in submitToQueue()
319 void GrVkGpu::submitCommandBuffer(SyncQueue sync) { in submitCommandBuffer()
124 enum class SyncQueue { enum236 bool submitDirectCommandList(SyncQueue sync);
147 bool GrD3DGpu::submitDirectCommandList(SyncQueue sync) { in submitDirectCommandList()160 if (sync == SyncQueue::kForce) { in submitDirectCommandList()175 if (sync == SyncQueue::kForce) { in submitDirectCommandList()623 this->submitDirectCommandList(SyncQueue::kForce); in onReadPixels()1492 return this->submitDirectCommandList(SyncQueue::kForce); in onSubmitToGpu()1494 return this->submitDirectCommandList(SyncQueue::kSkip); in onSubmitToGpu()
201 enum SyncQueue { enum322 bool submitCommandBuffer(SyncQueue sync);
378 bool GrVkGpu::submitCommandBuffer(SyncQueue sync) { in submitCommandBuffer()