Searched refs:TCL_FALLBACK (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tcl.h | 62 #define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode ) macro
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D | radeon_context.c | 342 TCL_FALLBACK(&rmesa->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1); in r100CreateContext()
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D | radeon_state.c | 543 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_UNFILLED, unfilled); in radeonPolygonMode() 620 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag); in radeonUpdateSpecular() 721 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_LIGHT_TWOSIDE, fallback ); in check_twoside_fallback() 2073 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_MATERIAL, GL_TRUE ); in radeonWrapRunPipeline() 2081 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_MATERIAL, GL_FALSE ); in radeonWrapRunPipeline()
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D | radeon_swtcl.c | 805 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE ); in radeonFallback() 827 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE ); in radeonFallback()
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D | radeon_texstate.c | 682 TCL_FALLBACK( &rmesa->radeon.glCtx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE); in disable_tex_obj_state() 1018 TCL_FALLBACK( ctx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), fallback); in radeon_validate_texture()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tcl.h | 62 #define TCL_FALLBACK( ctx, bit, mode ) r200TclFallback( ctx, bit, mode ) macro
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D | r200_swtcl.c | 697 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE ); in r200Fallback() 720 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_FALSE ); in r200Fallback() 769 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 ); in r200PointsBitmap() 912 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 0 ); in r200PointsBitmap()
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D | r200_context.c | 394 TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); in r200CreateContext()
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D | r200_state.c | 743 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, unfilled); in r200PolygonMode() 2251 else TCL_FALLBACK(ctx, R200_TCL_FALLBACK_VERTEX_PROGRAM, 0); in r200ValidateState() 2315 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_TRUE ); in r200WrapRunPipeline() 2323 TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_FALSE ); in r200WrapRunPipeline()
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D | r200_texstate.c | 953 TCL_FALLBACK( &rmesa->radeon.glCtx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE); in disable_tex_obj_state() 1438 TCL_FALLBACK( ctx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), fallback); in r200_validate_texture()
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D | r200_vertprog.c | 1118 TCL_FALLBACK(ctx, R200_TCL_FALLBACK_VERTEX_PROGRAM, fallback); in r200SetupVertexProg()
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