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Searched refs:TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderTriangles.cpp601 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, gl_max_tess_gen_level_value, filter); in initTest()
625 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, run.base_inner, run.base_outer, in initTest()
628 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, run.reference_inner, run.reference_outer, in initTest()
693 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, TESSELLATION_SHADER_VERTEX_ORDERING_CCW, in initTest()
697 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, TESSELLATION_SHADER_VERTEX_ORDERING_CCW, in initTest()
985TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, run.set1_inner, run.set1_outer, run.vertex_spacing, in runTestIterations()
988TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, run.set2_inner, run.set2_outer, run.vertex_spacing, in runTestIterations()
1058 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, in runTestIterations()
1062 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, in runTestIterations()
DesextcTessellationShaderInvariance.cpp783 *out_primitive_mode = TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES; in getIterationProperties()
811 *out_primitive_mode = TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES; in getIterationProperties()
1060 *out_primitive_mode = TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES; in getIterationProperties()
1153 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES : in verifyResultData()
1379 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTestIterations()
1497 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in verifyResultDataForIteration()
1683 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTestIterations()
1827 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in verifyResultDataForIteration()
2050 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTestIterations()
2085 if (primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) in initTestIterations()
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DesextcTessellationShaderUtils.cpp117 program.primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) in captureTessellationData()
618 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in getAmountOfVerticesGeneratedByTessellator()
701 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in getESTokenForPrimitiveMode()
837 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in getPatchVerticesForPrimitiveMode()
1198 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in getTFModeForPrimitiveMode()
1330 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in isOuterEdgeVertex()
DesextcTessellationShaderPoints.cpp682 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTest()
711 primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) && in initTest()
908 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in verifyCorrectAmountOfVertices()
DesextcTessellationShaderVertexSpacing.cpp926 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, in initTest()
1001 if (run.primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) in initTest()
1068 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in iterate()
1283 if (run.primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) in verifyEdges()
DesextcTessellationShaderUtils.hpp217 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, enumerator
DesextcTessellationShaderVertexOrdering.cpp266 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTest()
581 if (test_iteration.primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) in verifyVertexOrderingCorrectness()
DesextcTessellationShaderPrimitiveCoverage.cpp764 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, gl_max_tess_gen_level_value, in iterate()
DesextcTessellationShaderTessellation.cpp501 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTest()
1067 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTest()
2091 if (test.primitive_mode == TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES) in iterate()
DesextcTessellationShaderTCTE.cpp222 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTest()
2293 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES }; in initTest()
2707 case TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES: in initTestRun()