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Searched refs:TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderVertexOrdering.cpp271 TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT }; in initTest()
504 test.vertex_ordering == TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT) in iterate()
625 test_iteration.vertex_ordering == TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT) && in verifyVertexOrderingCorrectness()
651 test_iteration.vertex_ordering == TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT) in verifyVertexOrderingCorrectness()
686 test_iteration_a.vertex_ordering == TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT); in verifyVertexOrderingDoesNotChangeGeneratedPoints()
DesextcTessellationShaderUtils.hpp228 TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT, enumerator
DesextcTessellationShaderUtils.cpp474 if (vertex_ordering == TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT) in getGenericTECode()
747 case TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT: in getESTokenForVertexOrderingMode()
DesextcTessellationShaderTCTE.cpp2152 if (vertex_ordering == TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT) in getTessellationEvaluationShaderCode()
2296 TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT in initTest()
2740 case TESSELLATION_SHADER_VERTEX_ORDERING_DEFAULT: in initTestRun()