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Searched refs:TESSELLATOR_WIREFRAME (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/
DGrTessellator.h22 #define TESSELLATOR_WIREFRAME 0 macro
DGrTessellator.cpp212 #if TESSELLATOR_WIREFRAME in emit_triangle()
2197 count += (poly->fCount - 2) * (TESSELLATOR_WIREFRAME ? 6 : 3); in count_points()
2207 count += TESSELLATOR_WIREFRAME ? 12 : 6; in count_outer_mesh_points()
/external/skqp/src/gpu/ops/
DGrTessellatingPathRenderer.cpp362 GrMesh* mesh = target->allocMesh(TESSELLATOR_WIREFRAME ? GrPrimitiveType::kLines in drawVertices()
/external/skia/src/gpu/
DGrTriangulator.cpp98 #if TESSELLATOR_WIREFRAME in emit_triangle()