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Searched refs:TGSI_TEXTURE_SHADOW2D_ARRAY (Results 1 – 17 of 17) sorted by relevance

/external/virglrenderer/src/gallium/auxiliary/tgsi/
Dtgsi_util.c309 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_inst_usage_mask()
417 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_texture_coord_dim()
441 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_texture_coord_dim()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_util.c496 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_texture_coord_dim()
527 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_util_get_shadow_ref_src_index()
548 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_is_shadow_target()
Dtgsi_util.h105 target == TGSI_TEXTURE_SHADOW2D_ARRAY || in tgsi_is_array_sampler()
Dtgsi_lowering.c1076 case TGSI_TEXTURE_SHADOW2D_ARRAY: in transform_samp()
Dtgsi_exec.c2489 case TGSI_TEXTURE_SHADOW2D_ARRAY: in exec_txd()
2565 case TGSI_TEXTURE_SHADOW2D_ARRAY: in exec_txf()
/external/mesa3d/src/gallium/include/pipe/
Dp_shader_tokens.h698 TGSI_TEXTURE_SHADOW2D_ARRAY, enumerator
/external/virglrenderer/src/gallium/include/pipe/
Dp_shader_tokens.h678 #define TGSI_TEXTURE_SHADOW2D_ARRAY 12 macro
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_tgsi_info.c138 case TGSI_TEXTURE_SHADOW2D_ARRAY: in analyse_tex()
Dlp_bld_tgsi_soa.c1993 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_to_pipe_tex_target()
2115 case TGSI_TEXTURE_SHADOW2D_ARRAY: in emit_tex()
/external/mesa3d/src/mesa/state_tracker/
Dst_mesa_to_tgsi.c193 return TGSI_TEXTURE_SHADOW2D_ARRAY; in st_translate_texture_target()
/external/virglrenderer/src/
Dvrend_blitter.c214 case TGSI_TEXTURE_SHADOW2D_ARRAY: in get_swizzle()
Dvrend_shader.c721 case TGSI_TEXTURE_SHADOW2D_ARRAY: in samplertype_is_shadow()
2299 case TGSI_TEXTURE_SHADOW2D_ARRAY: in emit_txq()
2412 case TGSI_TEXTURE_SHADOW2D_ARRAY: in fill_offset_buffer()
2440 case TGSI_TEXTURE_SHADOW2D_ARRAY: in fill_offset_buffer()
2479 case TGSI_TEXTURE_SHADOW2D_ARRAY: in fill_offset_buffer()
2595 case TGSI_TEXTURE_SHADOW2D_ARRAY: in translate_tex()
2620 case TGSI_TEXTURE_SHADOW2D_ARRAY: in translate_tex()
2684 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) in translate_tex()
5590 case TGSI_TEXTURE_SHADOW2D_ARRAY: return "2DArrayShadow"; in vrend_shader_samplertypeconv()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1192 case TGSI_TEXTURE_SHADOW2D_ARRAY: in get_texture_info()
1400 tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || in ttn_tex()
Dnir_to_tgsi.c1840 target = TGSI_TEXTURE_SHADOW2D_ARRAY; in ntt_emit_texture()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c7990 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) && !src_loaded) { in tgsi_tex()
7991 int end = inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY ? 3 : 2; in tgsi_tex()
8184 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_tex()
8228 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_tex()
8392 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) in tgsi_tex()
8412 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY || in tgsi_tex()
8529 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY)) { in tgsi_tex()
8562 inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) { in tgsi_tex()
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_tgsi.cpp267 case TGSI_TEXTURE_SHADOW2D_ARRAY: in texOffsetMask()
350 case TGSI_TEXTURE_SHADOW2D_ARRAY: in srcMask()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c5718 case TGSI_TEXTURE_SHADOW2D_ARRAY: in tgsi_texture_to_resource_dimension()