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Searched refs:TILE_VECTOR_HEIGHT (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_priv.h42 #define TILE_VECTOR_HEIGHT 4 macro
161 assert((y % TILE_VECTOR_HEIGHT) == 0); in lp_rast_get_color_block_pointer()
201 assert((y % TILE_VECTOR_HEIGHT) == 0); in lp_rast_get_depth_block_pointer()
Dlp_rast.c442 assert(y % TILE_VECTOR_HEIGHT == 0); in lp_rast_shade_quads_mask_sample()