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Searched refs:TILE_VECTOR_WIDTH (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_priv.h43 #define TILE_VECTOR_WIDTH 4 macro
160 assert((x % TILE_VECTOR_WIDTH) == 0); in lp_rast_get_color_block_pointer()
200 assert((x % TILE_VECTOR_WIDTH) == 0); in lp_rast_get_depth_block_pointer()
Dlp_rast.c441 assert(x % TILE_VECTOR_WIDTH == 0); in lp_rast_shade_quads_mask_sample()