Searched refs:TU102_3D_CLASS (Results 1 – 6 of 6) sorted by relevance
199 #define TU102_3D_CLASS 0x0000c597 macro
781 if (screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_program_alloc_code()802 screen->base.class_3d < TU102_3D_CLASS) { in nvc0_program_alloc_code()833 if (screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_program_upload_code()880 if (screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_program_upload()
364 if (nvc0->screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_validate_vertex_buffers()414 if (nvc0->screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_validate_vertex_buffers_shared()972 if (nvc0->screen->eng3d->oclass < TU102_3D_CLASS) { in nvc0_draw_vbo()
232 if (nvc0->screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_push_setup_vertex_array()779 if (nvc0->screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_push_upload_vertex_ids()
1166 obj_class = TU102_3D_CLASS; in nvc0_screen_create()1418 if (screen->eng3d->oclass < TU102_3D_CLASS) { in nvc0_screen_create()
1242 if (screen->eng3d->oclass >= TU102_3D_CLASS) { in nvc0_blit_3d()1307 if (screen->eng3d->oclass < TU102_3D_CLASS) in nvc0_blit_3d()1387 if (screen->eng3d->oclass >= TU102_3D_CLASS) in nvc0_blit_3d()