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Searched refs:TYPE_SHADER (Results 1 – 4 of 4) sorted by relevance

/external/deqp/executor/
DxeTestResultParser.cpp110 { 0x1181fa5a, "VertexShader", ri::TYPE_SHADER },
111 { 0xa93daef0, "FragmentShader", ri::TYPE_SHADER },
112 { 0x8f066128, "GeometryShader", ri::TYPE_SHADER },
113 { 0x235a931c, "TessControlShader", ri::TYPE_SHADER },
114 { 0xa1bf7153, "TessEvaluationShader", ri::TYPE_SHADER },
115 { 0x6c1415d9, "ComputeShader", ri::TYPE_SHADER },
116 { 0x68738b22, "RaygenShader", ri::TYPE_SHADER },
117 { 0x51d29ce9, "AnyHitShader", ri::TYPE_SHADER },
118 { 0x8c64a6be, "ClosestHitShader", ri::TYPE_SHADER },
119 { 0xb30ed398, "MissShader", ri::TYPE_SHADER },
[all …]
DxeTestCaseResult.hpp142 TYPE_SHADER, enumerator
332 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} in Shader()
DxeTestLogWriter.cpp292 case ri::TYPE_SHADER: in writeResultItem()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTests.cpp238 TYPE_SHADER, enumerator
282 : Node (TYPE_SHADER, enclosingNode) in Shader()
301 DE_ASSERT(enclosing->getType() == TYPE_SHADER || in DefaultBlock()
733 else if (head->getType() == ResourceDefinition::Node::TYPE_SHADER) in generateProgramDefinitionFromResource()
812 if (head->getType() == ResourceDefinition::Node::TYPE_SHADER) in generateProgramDefinitionFromResource()
1220 case ResourceDefinition::Node::TYPE_SHADER: in genTestCaseName()
1225 if (node->getType() == ResourceDefinition::Node::TYPE_SHADER) in genTestCaseName()
4187 …ool singleShaderCase = parentStructure->getType() == ResourceDefinition::Node::TYPE_SHADER; in generateUniformReferencedByShaderSingleBlockContentCases()
6769 …ool singleShaderCase = parentStructure->getType() == ResourceDefinition::Node::TYPE_SHADER; in generateBufferVariableReferencedByBlockContents()