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Searched refs:TexLevelArray (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h224 gl::TexLevelArray<gl::SwizzleState> mSwizzleCache;
277 gl::TexLevelArray<d3d11::SharedSRV> mLevelSRVs;
278 gl::TexLevelArray<d3d11::SharedSRV> mLevelBlitSRVs;
355 gl::TexLevelArray<std::unique_ptr<RenderTarget11>> mRenderTarget;
375 gl::TexLevelArray<d3d11::RenderTargetView> mSwizzleRenderTargets;
377 gl::TexLevelArray<Image11 *> mAssociatedImages;
619 CubeFaceArray<gl::TexLevelArray<std::unique_ptr<RenderTarget11>>> mRenderTarget;
628 gl::TexLevelArray<d3d11::RenderTargetView> mSwizzleRenderTargets;
630 CubeFaceArray<gl::TexLevelArray<Image11 *>> mAssociatedImages;
696 gl::TexLevelArray<std::unique_ptr<RenderTarget11>> mLevelRenderTargets;
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DImage11.cpp567 gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> initialData; in createStagingTexture()
606 gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> initialData; in createStagingTexture()
Drenderer11_utils.h115 gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData);
Drenderer11_utils.cpp2179 gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) in GenerateInitialTextureData()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_resources.h398 gl::TexLevelArray<TextureRef>::iterator begin() { return mTexLevels.begin(); } in begin()
399 gl::TexLevelArray<TextureRef>::const_iterator begin() const { return mTexLevels.begin(); } in begin()
400 gl::TexLevelArray<TextureRef>::iterator end() { return mTexLevels.end(); } in end()
401 gl::TexLevelArray<TextureRef>::const_iterator end() const { return mTexLevels.end(); } in end()
404 gl::TexLevelArray<TextureRef> mTexLevels;
DTextureMtl.h335 std::map<int, gl::TexLevelArray<ImageDefinitionMtl>> mTexImageDefs;
336 std::map<int, gl::TexLevelArray<RenderTargetMtl>> mPerLayerRenderTargets;
337 std::map<int, gl::TexLevelArray<mtl::TextureRef>> mImplicitMSTextures;
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.h343 gl::TexLevelArray<std::unique_ptr<ImageD3D>> mImageArray;
473 std::array<gl::TexLevelArray<std::unique_ptr<ImageD3D>>, 6> mImageArray;
605 gl::TexLevelArray<std::unique_ptr<ImageD3D>> mImageArray;
/external/angle/src/libANGLE/
Dangletypes.h698 using TexLevelArray = std::array<T, IMPLEMENTATION_MAX_TEXTURE_LEVELS>; variable
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.h2123 gl::TexLevelArray<LevelContentDefinedMask> mContentDefined;
2124 gl::TexLevelArray<LevelContentDefinedMask> mStencilContentDefined;
Dvk_helpers.cpp733 bool IsAnySubresourceContentDefined(const gl::TexLevelArray<angle::BitSet8<8>> &contentDefined) in IsAnySubresourceContentDefined()