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Searched refs:TexPixelsRGBA32 (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp1441 TexPixelsRGBA32 = NULL; in ImFontAtlas()
1483 if (TexPixelsRGBA32) in ClearTexData()
1484 ImGui::MemFree(TexPixelsRGBA32); in ClearTexData()
1486 TexPixelsRGBA32 = NULL; in ClearTexData()
1524 if (!TexPixelsRGBA32) in GetTexDataAsRGBA32()
1530TexPixelsRGBA32 = (unsigned int*)ImGui::MemAlloc((size_t)TexWidth * (size_t)TexHeight * 4); in GetTexDataAsRGBA32()
1532 unsigned int* dst = TexPixelsRGBA32; in GetTexDataAsRGBA32()
1538 *out_pixels = (unsigned char*)TexPixelsRGBA32; in GetTexDataAsRGBA32()
Dimgui.h2008 … { return Fonts.Size > 0 && (TexPixelsAlpha8 != NULL || TexPixelsRGBA32 != NULL); } in IsBuilt()
2065 …unsigned int* TexPixelsRGBA32; // 4 component per pixel, each component is unsign… member