/external/angle/src/tests/gl_tests/ |
D | TextureRectangleTest.cpp | 119 TEST_P(TextureRectangleTest, TexStorage2D) in TEST_P() argument 129 auto TexStorage2D = [useES3](GLenum target, GLint levels, GLenum format, GLint width, in TEST_P() local 145 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, 16, 16); in TEST_P() 155 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 5, GL_RGBA8UI, 16, 16); in TEST_P() 168 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, maxSize, maxSize); in TEST_P() 177 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, maxSize + 1, maxSize); in TEST_P() 179 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_RGBA8UI, maxSize, maxSize + 1); in TEST_P() 188 TexStorage2D(GL_TEXTURE_RECTANGLE_ANGLE, 1, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16, 16); in TEST_P()
|
/external/skia/src/gpu/gl/ |
D | GrGLAssembleGLInterfaceAutogen.cpp | 262 GET_PROC(TexStorage2D); in GrGLMakeAssembledGLInterface() 264 GET_PROC(TexStorage2D); in GrGLMakeAssembledGLInterface() 266 GET_PROC_SUFFIX(TexStorage2D, EXT); in GrGLMakeAssembledGLInterface()
|
D | GrGLAssembleGLESInterfaceAutogen.cpp | 255 GET_PROC(TexStorage2D); in GrGLMakeAssembledGLESInterface() 257 GET_PROC_SUFFIX(TexStorage2D, EXT); in GrGLMakeAssembledGLESInterface()
|
D | GrGLAssembleWebGLInterfaceAutogen.cpp | 197 GET_PROC(TexStorage2D); in GrGLMakeAssembledWebGLInterface()
|
D | GrGLGpu.cpp | 1089 GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, numMipLevels, internalFormat, in uploadCompressedTexData() 1662 GrGLenum error = GL_ALLOC_CALL(TexStorage2D(target, levelCount, internalFormat, in createTexture()
|
/external/skqp/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 216 GET_PROC(TexStorage2D); in GrGLMakeAssembledGLInterface() 218 GET_PROC_SUFFIX(TexStorage2D, EXT); in GrGLMakeAssembledGLInterface() 598 GET_PROC(TexStorage2D); in GrGLMakeAssembledGLESInterface() 600 GET_PROC_SUFFIX(TexStorage2D, EXT); in GrGLMakeAssembledGLESInterface()
|
D | GrGLGpu.cpp | 965 TexStorage2D(target, SkTMax(mipLevelCount, 1), internalFormatForTexStorage, in allocate_and_populate_texture() 1067 TexStorage2D(target, in allocate_and_populate_compressed_texture()
|
/external/angle/extensions/ |
D | ANGLE_yuv_internal_format.txt | 42 that can be used to create immutable textures using the TexStorage2D API.
|
/external/skia/tools/gpu/gl/interface/ |
D | interface.json5 | 290 "TexStorage2D",
|
/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1258 { "glTexStorage2D", _O(TexStorage2D) },
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 329 …void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,…
|
D | libGLESv3.cpp | 3619 void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, … in TexStorage2D() function
|
D | entry_points.cpp | 1522 return gl::TexStorage2D(target, levels, internalformat, width, height); in glTexStorage2D()
|
D | libGLESv2.cpp | 6511 FUNCTION(TexStorage2D), in es2GetProcAddress()
|
/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 2203 ANGLE_CAPTURE(TexStorage2D, isCallValid, context, targetPacked, levels, internalformat, in GL_TexStorage2D()
|
/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 4108 ANGLE_CAPTURE(TexStorage2D, isCallValid, context, targetPacked, levels, internalformat, in GL_TexStorage2D()
|