Searched refs:Texture2DRect (Results 1 – 7 of 7) sorted by relevance
34 class Texture2DRect; variable100 RenderbufferTexture2DRect(Texture2DRect *texture);117 gl::BindingPointer<Texture2DRect> mTexture2DRect;
56 class Texture2DRect; variable620 Texture2DRect *getTexture2DRect() const;710 gl::BindingPointer<Texture2DRect> mTexture2DRectZero;
313 textureObject = new Texture2DRect(texture); in checkTextureAllocation()
260 class Texture2DRect : public Texture2D263 explicit Texture2DRect(GLuint name);
137 RenderbufferTexture2DRect::RenderbufferTexture2DRect(Texture2DRect *texture) in RenderbufferTexture2DRect()
885 Texture2DRect::Texture2DRect(GLuint name) : Texture2D(name) in Texture2DRect() function in es2::Texture2DRect894 GLenum Texture2DRect::getTarget() const in getTarget()899 Renderbuffer *Texture2DRect::getRenderbuffer(GLenum target, GLint level) in getRenderbuffer()
145 mTexture2DRectZero = new Texture2DRect(0); in Context()1729 Texture2DRect *Context::getTexture2DRect() const in getTexture2DRect()1731 return static_cast<Texture2DRect*>(getSamplerTexture(mState.activeSampler, TEXTURE_2D_RECT)); in getTexture2DRect()