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Searched refs:TextureCoordF (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DGLES1State.h27 struct TextureCoordF struct
29 TextureCoordF();
30 TextureCoordF(float _s, float _t, float _r, float _q);
31 bool operator==(const TextureCoordF &other) const;
166 void setCurrentTextureCoords(unsigned int unit, const TextureCoordF &coords);
167 const TextureCoordF &getCurrentTextureCoords(unsigned int unit) const;
293 std::vector<TextureCoordF> mCurrentTextureCoords;
DGLES1State.cpp18 TextureCoordF::TextureCoordF() = default;
20 TextureCoordF::TextureCoordF(float _s, float _t, float _r, float _q) : s(_s), t(_t), r(_r), q(_q) {} in TextureCoordF() function in gl::TextureCoordF
22 bool TextureCoordF::operator==(const TextureCoordF &other) const in operator ==()
229 void GLES1State::setCurrentTextureCoords(unsigned int unit, const TextureCoordF &coords) in setCurrentTextureCoords()
235 const TextureCoordF &GLES1State::getCurrentTextureCoords(unsigned int unit) const in getCurrentTextureCoords()
DGLES1Renderer.cpp182 const TextureCoordF texcoord = gles1State.getCurrentTextureCoords(i); in prepareForDraw()