Searched refs:TextureId (Results 1 – 9 of 9) sorted by relevance
157 class TextureId {159 TextureId() : id_(GL_INVALID_INDEX) { in TextureId() function164 explicit TextureId(GLuint id) : id_(id) {} in TextureId() function166 ~TextureId() { in ~TextureId()
135 gl_texture_internal::TextureId id; in CreateReadOnlyRgba2dImageTexture()162 gl_texture_internal::TextureId id; in CreateReadOnlyRgba3dImageTexture()223 gl_texture_internal::TextureId id; in CreateReadWriteRgbaImageTexture()241 gl_texture_internal::TextureId id; in CreateReadWriteRgbaImageTexture()
146 intptr_t idIndex = (intptr_t)drawCmd->TextureId; in onPaint()158 SkPaint* paint = static_cast<SkPaint*>(drawCmd->TextureId); in onPaint()
189 intptr_t idIndex = (intptr_t)drawCmd->TextureId; in onPaint()201 SkPaint* paint = static_cast<SkPaint*>(drawCmd->TextureId); in onPaint()
203 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); in ImGui_ImplOpenGL3_RenderDrawData()
416 draw_cmd.TextureId = GetCurrentTextureId(); in AddDrawCmd()451 …&prev_cmd->ClipRect, &curr_clip_rect, sizeof(ImVec4)) == 0 && prev_cmd->TextureId == GetCurrentTex… in UpdateClipRect()462 …if (!curr_cmd || (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != curr_texture_id) || curr_cmd-… in UpdateTextureID()470 …if (curr_cmd->ElemCount == 0 && prev_cmd && prev_cmd->TextureId == curr_texture_id && memcmp(&prev… in UpdateTextureID()473 curr_cmd->TextureId = curr_texture_id; in UpdateTextureID()550 draw_cmd.TextureId = _TextureIdStack.back(); in ChannelsSplit()
1735 …ImTextureID TextureId; // User-provided texture ID. Set by user in ImfontAtlas::S… member1739 …lemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId = (ImTextureID)N… in ImDrawCmd()
9329 …Count, draw_list->IdxBuffer.Size > 0 ? "indexed" : "non-indexed", pcmd->TextureId, pcmd->ClipRect.… in ShowMetricsWindow()
324 unsigned TextureId = MI.getOperand(6).getImm(); in EmitInstrWithCustomInserter() local328 switch (TextureId) { in EmitInstrWithCustomInserter()427 unsigned TextureId = MI.getOperand(6).getImm(); in EmitInstrWithCustomInserter() local431 switch (TextureId) { in EmitInstrWithCustomInserter()