D | gl4cDirectStateAccessTexturesTests.cpp | 1746 bool StorageAndSubImageTest<T, S, N, D, I>::TextureStorage(glw::GLenum target, glw::GLuint texture,… in TextureStorage() function in gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest 1901 if (TextureStorage(TextureTarget(), m_to, 1, InternalFormat<T, S, N>(), TestReferenceDataWidth(), in CreateTexture()
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