Searched refs:TextureStorage11 (Results 1 – 8 of 8) sorted by relevance
35 TextureStorage11::SamplerKey::SamplerKey() in SamplerKey()39 TextureStorage11::SamplerKey::SamplerKey(int baseLevel, in SamplerKey()46 bool TextureStorage11::SamplerKey::operator<(const SamplerKey &rhs) const in operator <()52 TextureStorage11::ImageKey::ImageKey() in ImageKey()56 TextureStorage11::ImageKey::ImageKey(int level, in ImageKey()64 bool TextureStorage11::ImageKey::operator<(const ImageKey &rhs) const in operator <()78 TextureStorage11::TextureStorage11(Renderer11 *renderer, in TextureStorage11() function in rx::TextureStorage1196 TextureStorage11::~TextureStorage11() in ~TextureStorage11()101 DWORD TextureStorage11::GetTextureBindFlags(GLenum internalFormat, in GetTextureBindFlags()130 DWORD TextureStorage11::GetTextureMiscFlags(GLenum internalFormat, in GetTextureMiscFlags()[all …]
34 class TextureStorage11; variable90 void verifyAssociatedStorageValid(TextureStorage11 *textureStorage) const;121 TextureStorage11 *mAssociatedStorage;
64 class TextureStorage11 : public TextureStorage67 ~TextureStorage11() override;146 TextureStorage11(Renderer11 *renderer,281 class TextureStorage11_2D : public TextureStorage11380 class TextureStorage11_External : public TextureStorage11447 class TextureStorage11ImmutableBase : public TextureStorage11538 class TextureStorage11_Cube : public TextureStorage11633 class TextureStorage11_3D : public TextureStorage11705 class TextureStorage11_2DArray : public TextureStorage11
148 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in copyToStorage()182 void Image11::verifyAssociatedStorageValid(TextureStorage11 *textureStorage) const in verifyAssociatedStorageValid()360 TextureStorage11 *storage11 = GetAs<TextureStorage11>(source); in copyFromTexStorage()
48 TextureStorage11 *texStorage11 = GetAs<TextureStorage11>(texStorage); in MarkAttachmentsDirty()
390 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in GetTextureD3DResourceFromStorageOrImage()2648 TextureStorage11 *destStorage11 = GetAs<TextureStorage11>(storage); in copyTexture()2720 TextureStorage11 *sourceStorage11 = GetAs<TextureStorage11>(sourceStorage); in copyTexture()3267 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in generateMipmapUsingD3D()
2693 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForSampler()2864 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForImage()3288 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in generateSwizzle()
183 "d3d11/TextureStorage11.cpp",184 "d3d11/TextureStorage11.h",