Searched refs:TextureTiling (Results 1 – 5 of 5) sorted by relevance
39 GLuint TextureTiling; member
2910 if (memObj->TextureTiling == GL_LINEAR_TILING_EXT) in st_texture_create_from_memory()2958 smObj->TextureTiling = texObj->TextureTiling; in st_texture_storage()
606 texObj->TextureTiling = params[0]; in set_tex_parameteri()774 texObj->TextureTiling = params[0]; in set_tex_parameterf()2361 *params = ENUM_TO_FLOAT(obj->TextureTiling); in get_tex_parameterfv()2627 *params = (GLint) obj->TextureTiling; in get_tex_parameteriv()
1003 GLenum16 TextureTiling; member
1418 - st: Pass TextureTiling option from texture to memory obj