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Searched refs:TextureUnit (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DClientStateEnable.cpp71 TEST_P(ClientStateEnable, TextureUnit) in TEST_P() argument
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h157 gl::ActiveTextureArray<vk::TextureUnit> *activeTextures);
236 const gl::ActiveTextureArray<vk::TextureUnit> *activeTextures,
DProgramExecutableVk.cpp657 const gl::ActiveTextureArray<vk::TextureUnit> *activeTextures, in addTextureDescriptorSetDesc()
933 gl::ActiveTextureArray<vk::TextureUnit> *activeTextures) in createPipelineLayout()
1685 const gl::ActiveTextureArray<vk::TextureUnit> &activeTextures = contextVk->getActiveTextures(); in updateTexturesDescriptorSet()
1774 const vk::TextureUnit &unit = activeTextures[textureUnit]; in updateTexturesDescriptorSet()
DContextVk.h393 const gl::ActiveTextureArray<vk::TextureUnit> &getActiveTextures() const in getActiveTextures()
1067 gl::ActiveTextureArray<vk::TextureUnit> mActiveTextures;
Dvk_helpers.h43 struct TextureUnit final
DContextVk.cpp1529 const vk::TextureUnit &unit = mActiveTextures[textureUnit]; in handleDirtyTexturesImpl()
5030 vk::TextureUnit &activeTexture = mActiveTextures[textureUnit]; in updateActiveTextures()
/external/angle/src/libANGLE/capture/
Dgl_enum_utils_autogen.h200 TextureUnit, enumerator
Dgl_enum_utils_autogen.cpp3771 case GLenumGroup::TextureUnit: in GLenumToString()
Dcapture_gles_1_0_autogen.cpp79 paramBuffer.addEnumParam("texture", GLenumGroup::TextureUnit, ParamType::TGLenum, texture); in CaptureClientActiveTexture()
1058 paramBuffer.addEnumParam("target", GLenumGroup::TextureUnit, ParamType::TGLenum, target); in CaptureMultiTexCoord4f()
1077 paramBuffer.addEnumParam("texture", GLenumGroup::TextureUnit, ParamType::TGLenum, texture); in CaptureMultiTexCoord4x()
Dcapture_gles_2_0_autogen.cpp27 paramBuffer.addEnumParam("texture", GLenumGroup::TextureUnit, ParamType::TGLenum, texture); in CaptureActiveTexture()
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp7960 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ActiveTexture()
7982 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ClientActiveTexture()
8349 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1d()
8372 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1dv()
8395 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1f()
8418 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1fv()
8441 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1i()
8464 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1iv()
8487 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1s()
8510 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1sv()
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Dentry_points_gl_3_autogen.cpp3557 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP1ui()
3582 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP1uiv()
3606 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP2ui()
3631 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP2uiv()
3655 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP3ui()
3680 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP3uiv()
3704 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP4ui()
3729 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP4uiv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h196 struct TextureUnit struct
290 TextureUnit textureUnit[MAX_TEXTURE_UNITS];
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp825 struct TextureUnit struct in sglr::ReferenceContext
842 TextureUnit (void) in TextureUnit() function
889 std::vector<TextureUnit> m_textureUnits;
DsglrReferenceContext.cpp1041 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texImage3D()
1307 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texSubImage3D()
1444 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage1D()
1492 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage2D()
1579 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage1D()
1610 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage2D()
1677 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage2D()
1731 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage3D()
1837 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texParameteri()
2399 const TextureUnit& unit = m_textureUnits[unitNdx]; in getTexture2D()
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/external/angle/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp122 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ClientActiveTexture()
1234 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), s, t, r, q); in GL_MultiTexCoord4f()
1258 GLenumToString(GLenumGroup::TextureUnit, texture), s, t, r, q); in GL_MultiTexCoord4x()
Dentry_points_gles_2_0_autogen.cpp29 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ActiveTexture()