/external/angle/src/tests/gl_tests/gles1/ |
D | ClientStateEnable.cpp | 71 TEST_P(ClientStateEnable, TextureUnit) in TEST_P() argument
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.h | 157 gl::ActiveTextureArray<vk::TextureUnit> *activeTextures); 236 const gl::ActiveTextureArray<vk::TextureUnit> *activeTextures,
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D | ProgramExecutableVk.cpp | 657 const gl::ActiveTextureArray<vk::TextureUnit> *activeTextures, in addTextureDescriptorSetDesc() 933 gl::ActiveTextureArray<vk::TextureUnit> *activeTextures) in createPipelineLayout() 1685 const gl::ActiveTextureArray<vk::TextureUnit> &activeTextures = contextVk->getActiveTextures(); in updateTexturesDescriptorSet() 1774 const vk::TextureUnit &unit = activeTextures[textureUnit]; in updateTexturesDescriptorSet()
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D | ContextVk.h | 393 const gl::ActiveTextureArray<vk::TextureUnit> &getActiveTextures() const in getActiveTextures() 1067 gl::ActiveTextureArray<vk::TextureUnit> mActiveTextures;
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D | vk_helpers.h | 43 struct TextureUnit final
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D | ContextVk.cpp | 1529 const vk::TextureUnit &unit = mActiveTextures[textureUnit]; in handleDirtyTexturesImpl() 5030 vk::TextureUnit &activeTexture = mActiveTextures[textureUnit]; in updateActiveTextures()
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/external/angle/src/libANGLE/capture/ |
D | gl_enum_utils_autogen.h | 200 TextureUnit, enumerator
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D | gl_enum_utils_autogen.cpp | 3771 case GLenumGroup::TextureUnit: in GLenumToString()
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D | capture_gles_1_0_autogen.cpp | 79 paramBuffer.addEnumParam("texture", GLenumGroup::TextureUnit, ParamType::TGLenum, texture); in CaptureClientActiveTexture() 1058 paramBuffer.addEnumParam("target", GLenumGroup::TextureUnit, ParamType::TGLenum, target); in CaptureMultiTexCoord4f() 1077 paramBuffer.addEnumParam("texture", GLenumGroup::TextureUnit, ParamType::TGLenum, texture); in CaptureMultiTexCoord4x()
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D | capture_gles_2_0_autogen.cpp | 27 paramBuffer.addEnumParam("texture", GLenumGroup::TextureUnit, ParamType::TGLenum, texture); in CaptureActiveTexture()
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/external/angle/src/libGL/ |
D | entry_points_gl_1_autogen.cpp | 7960 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ActiveTexture() 7982 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ClientActiveTexture() 8349 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1d() 8372 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1dv() 8395 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1f() 8418 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1fv() 8441 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1i() 8464 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1iv() 8487 GLenumToString(GLenumGroup::TextureUnit, target), s); in GL_MultiTexCoord1s() 8510 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), (uintptr_t)v); in GL_MultiTexCoord1sv() [all …]
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D | entry_points_gl_3_autogen.cpp | 3557 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP1ui() 3582 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP1uiv() 3606 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP2ui() 3631 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP2uiv() 3655 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP3ui() 3680 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP3uiv() 3704 CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP4ui() 3729 GLenumToString(GLenumGroup::TextureUnit, texture), in GL_MultiTexCoordP4uiv()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 196 struct TextureUnit struct 290 TextureUnit textureUnit[MAX_TEXTURE_UNITS];
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 825 struct TextureUnit struct in sglr::ReferenceContext 842 TextureUnit (void) in TextureUnit() function 889 std::vector<TextureUnit> m_textureUnits;
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D | sglrReferenceContext.cpp | 1041 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texImage3D() 1307 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texSubImage3D() 1444 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage1D() 1492 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexImage2D() 1579 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage1D() 1610 TextureUnit& unit = m_textureUnits[m_activeTexture]; in copyTexSubImage2D() 1677 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage2D() 1731 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texStorage3D() 1837 TextureUnit& unit = m_textureUnits[m_activeTexture]; in texParameteri() 2399 const TextureUnit& unit = m_textureUnits[unitNdx]; in getTexture2D() [all …]
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_1_0_autogen.cpp | 122 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ClientActiveTexture() 1234 CID(context), GLenumToString(GLenumGroup::TextureUnit, target), s, t, r, q); in GL_MultiTexCoord4f() 1258 GLenumToString(GLenumGroup::TextureUnit, texture), s, t, r, q); in GL_MultiTexCoord4x()
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D | entry_points_gles_2_0_autogen.cpp | 29 GLenumToString(GLenumGroup::TextureUnit, texture)); in GL_ActiveTexture()
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