Searched refs:Theta (Results 1 – 8 of 8) sorted by relevance
143 # Theta 920
110 def : NCR<"Theta", 0x00398>;
309 lit->Theta * 360.0f / M_PI,lit->Phi * 360.0f / M_PI); in nine_dump_D3DLIGHT9()
3566 if (pLight->Type == D3DLIGHT_SPOT && pLight->Theta >= pLight->Phi) { in nine_state_set_light()3568 ff_state->light[Index].Theta = ff_state->light[Index].Phi; in nine_state_set_light()
1933 dst[38 + l * 8].x = cosf(light->Theta * 0.5f); in nine_ff_load_lights()
1630 float Theta; member
10865 \DeclareUnicodeCharacter{0398}{\ensuremath{\mit\Theta}}%