Searched refs:ThunkSequence (Results 1 – 12 of 12) sorted by relevance
/external/tensorflow/tensorflow/compiler/xla/service/gpu/ |
D | thunk_schedule.h | 54 std::unique_ptr<ThunkSequence> thunks, 59 explicit ThunkSchedule(std::unique_ptr<ThunkSequence> thunks); 100 std::unique_ptr<ThunkSequence> thunks_;
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D | while_thunk.h | 44 std::unique_ptr<ThunkSequence> condition_thunk_sequence, 45 std::unique_ptr<ThunkSequence> body_thunk_sequence,
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D | while_thunk.cc | 29 std::unique_ptr<ThunkSequence> condition_thunk_sequence, in WhileThunk() 30 std::unique_ptr<ThunkSequence> body_thunk_sequence, in WhileThunk()
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D | thunk_schedule.cc | 51 std::unique_ptr<ThunkSequence> thunks, in ThunkSchedule() 84 ThunkSchedule::ThunkSchedule(std::unique_ptr<ThunkSequence> thunks) in ThunkSchedule()
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D | for_thunk.h | 35 std::unique_ptr<ThunkSequence> body_thunk_sequence,
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D | for_thunk.cc | 27 std::unique_ptr<ThunkSequence> body_thunk_sequence, in ForThunk()
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D | conditional_thunk.h | 42 std::vector<ThunkSequence> branch_thunk_sequences,
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D | gpu_compiler.cc | 612 ThunkSequence thunk_sequence; in CompileModuleToLlvmIrImpl() 617 std::unique_ptr<ThunkSequence> thunks = in CompileModuleToLlvmIrImpl() 654 std::make_unique<ThunkSequence>(std::move(thunk_sequence)), in CompileModuleToLlvmIrImpl() 1121 ThunkSequence thunk_sequence; in CompileLmhloToExecutable() 1127 std::unique_ptr<ThunkSequence> thunks = ir_emitter->ConsumeThunkSequence(); in CompileLmhloToExecutable() 1135 std::make_unique<ThunkSequence>(std::move(thunk_sequence))); in CompileLmhloToExecutable()
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D | conditional_thunk.cc | 29 std::vector<ThunkSequence> branch_thunk_sequences, in GetConditionalThunkConfig()
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D | thunk.h | 147 using ThunkSequence = std::vector<std::unique_ptr<Thunk>>; variable
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D | ir_emitter_unnested.h | 155 std::unique_ptr<ThunkSequence> ConsumeThunkSequence() { in ConsumeThunkSequence() 156 return std::make_unique<ThunkSequence>(std::move(thunk_sequence_)); in ConsumeThunkSequence() 741 ThunkSequence thunk_sequence_;
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D | ir_emitter_unnested.cc | 3901 std::vector<ThunkSequence> branch_thunks; in BuildConditionalThunk()
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