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Searched refs:ToFloatSeconds (Results 1 – 6 of 6) sorted by relevance

/external/ruy/ruy/
Dtime.h55 inline float ToFloatSeconds(const Duration& duration) { in ToFloatSeconds() function
Dtest.h2101 while (ToFloatSeconds(t - time_start) < benchmark_min_secs) {
2115 latency, static_cast<float>(ToFloatSeconds(t - time_start) / iters));
/external/angle/third_party/vulkan_memory_allocator/src/
DTests.cpp1693 … float defragmentDuration = ToFloatSeconds(std::chrono::high_resolution_clock::now() - begTime); in TestDefragmentationFull()
3744 const float allocTotalSeconds = ToFloatSeconds(allocTotalDuration); in BenchmarkAlgorithmsCase()
3745 const float freeTotalSeconds = ToFloatSeconds(freeTotalDuration); in BenchmarkAlgorithmsCase()
5398 float totalTimeSeconds = ToFloatSeconds(result.TotalTime); in WriteMainTestResult()
5399 float allocationTimeMinSeconds = ToFloatSeconds(result.AllocationTimeMin); in WriteMainTestResult()
5400 float allocationTimeAvgSeconds = ToFloatSeconds(result.AllocationTimeAvg); in WriteMainTestResult()
5401 float allocationTimeMaxSeconds = ToFloatSeconds(result.AllocationTimeMax); in WriteMainTestResult()
5402 float deallocationTimeMinSeconds = ToFloatSeconds(result.DeallocationTimeMin); in WriteMainTestResult()
5403 float deallocationTimeAvgSeconds = ToFloatSeconds(result.DeallocationTimeAvg); in WriteMainTestResult()
5404 float deallocationTimeMaxSeconds = ToFloatSeconds(result.DeallocationTimeMax); in WriteMainTestResult()
[all …]
DCommon.h77 inline float ToFloatSeconds(duration d) in ToFloatSeconds() function
/external/angle/third_party/vulkan_memory_allocator/src/VmaReplay/
DCommon.h48 inline float ToFloatSeconds(duration d) in ToFloatSeconds() function
DVmaReplay.cpp2534 SecondsToFriendlyStr(ToFloatSeconds(defragDurationBegin), defragDurationBeginStr); in Defragment()
2535 SecondsToFriendlyStr(ToFloatSeconds(defragDurationGpu), defragDurationGpuStr); in Defragment()
2536 SecondsToFriendlyStr(ToFloatSeconds(defragDurationEnd), defragDurationEndStr); in Defragment()
4131 SecondsToFriendlyStr(ToFloatSeconds(playDuration), playDurationStr); in ProcessFile()
4186 … SecondsToFriendlyStr(ToFloatSeconds(durationSum / g_IterationCount), playDurationStr); in ProcessFile()