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Searched refs:TranslatedAttribute (Results 1 – 23 of 23) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.h49 struct TranslatedAttribute struct
51 TranslatedAttribute();
52 TranslatedAttribute(const TranslatedAttribute &other);
101 std::vector<TranslatedAttribute> *translatedAttribs,
104 static void StoreDirectAttrib(const gl::Context *context, TranslatedAttribute *directAttrib);
107 TranslatedAttribute *translated);
110 std::vector<TranslatedAttribute> *translatedAttribs,
119 const std::vector<TranslatedAttribute> &translatedAttribs,
125 TranslatedAttribute *translated,
141 const TranslatedAttribute &translatedAttrib,
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DVertexDataManager.cpp129 TranslatedAttribute::TranslatedAttribute() in TranslatedAttribute() function in rx::TranslatedAttribute
143 TranslatedAttribute::TranslatedAttribute(const TranslatedAttribute &other) = default;
145 angle::Result TranslatedAttribute::computeOffset(const gl::Context *context, in computeOffset()
248 std::vector<TranslatedAttribute> *translatedAttribs, in prepareVertexData()
273 TranslatedAttribute *translated = &(*translatedAttribs)[attribIndex]; in prepareVertexData()
326 TranslatedAttribute *directAttrib) in StoreDirectAttrib()
350 TranslatedAttribute *translated) in StoreStaticAttrib()
418 std::vector<TranslatedAttribute> *translatedAttribs, in storeDynamicAttribs()
464 const std::vector<TranslatedAttribute> &translatedAttribs, in PromoteDynamicAttribs()
486 const TranslatedAttribute &translatedAttrib, in reserveSpaceForAttrib()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.h75 struct TranslatedAttribute;
94 const std::vector<const TranslatedAttribute *> &currentAttributes,
105 const std::vector<const TranslatedAttribute *> &currentAttributes,
DVertexArray11.h49 const std::vector<TranslatedAttribute> &getTranslatedAttribs() const;
88 std::vector<TranslatedAttribute> mTranslatedAttribs;
DBuffer11.h29 struct TranslatedAttribute;
62 const TranslatedAttribute &attribute,
DInputLayoutCache.cpp115 const std::vector<const TranslatedAttribute *> &currentAttributes, in getInputLayout()
196 const std::vector<const TranslatedAttribute *> &currentAttributes, in createInputLayout()
DStateManager11.h562 std::vector<TranslatedAttribute> mCurrentValueAttribs;
599 std::vector<const TranslatedAttribute *> mCurrentAttributes;
DVertexArray11.cpp337 const std::vector<TranslatedAttribute> &VertexArray11::getTranslatedAttribs() const in getTranslatedAttribs()
DStateManager11.cpp175 const std::vector<const TranslatedAttribute *> &currentAttributes) in FindFirstNonInstanced()
189 const std::vector<TranslatedAttribute> &vertexArrayAttribs, in SortAttributesByLayout()
190 const std::vector<TranslatedAttribute> &currentValueAttribs, in SortAttributesByLayout()
192 std::vector<const TranslatedAttribute *> *sortedAttributesOut) in SortAttributesByLayout()
2071 TranslatedAttribute *currentValueAttrib = &mCurrentValueAttribs[attribIndex]; in syncCurrentValueAttribs()
3045 const TranslatedAttribute &attrib = *mCurrentAttributes[attribIndex]; in applyVertexBuffers()
DBuffer11.cpp240 const TranslatedAttribute &attribute,
705 const TranslatedAttribute &attribute, in getEmulatedIndexedBuffer()
1535 const TranslatedAttribute &attribute, in getBuffer()
/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.h29 struct TranslatedAttribute struct
86 GLenum prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *outAttribs);
DVertexDataManager.cpp115 GLenum VertexDataManager::prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *transl… in prepareVertexData()
DContext.h46 struct TranslatedAttribute;
DContext.cpp2033 TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS]; in applyVertexBuffer()
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.h29 struct TranslatedAttribute struct
86 …GLenum prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei inst…
DVertexDataManager.cpp112 GLenum VertexDataManager::prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *transl… in prepareVertexData()
DContext.h45 struct TranslatedAttribute;
DContext.cpp3066 TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS]; in applyVertexBuffer()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DVertexDeclarationCache.h31 const std::vector<TranslatedAttribute> &attributes,
DVertexDeclarationCache.cpp50 const std::vector<TranslatedAttribute> &attributes, in applyDeclaration()
DRenderer9.h45 struct TranslatedAttribute;
571 std::vector<TranslatedAttribute> mTranslatedAttribCache;
/external/angle/src/tests/gl_tests/
DD3D11EmulatedIndexedBufferTest.cpp125 rx::TranslatedAttribute mTranslatedAttribute;
/external/angle/src/libANGLE/
DProgram.h42 struct TranslatedAttribute;