/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.h | 49 struct TranslatedAttribute struct 51 TranslatedAttribute(); 52 TranslatedAttribute(const TranslatedAttribute &other); 101 std::vector<TranslatedAttribute> *translatedAttribs, 104 static void StoreDirectAttrib(const gl::Context *context, TranslatedAttribute *directAttrib); 107 TranslatedAttribute *translated); 110 std::vector<TranslatedAttribute> *translatedAttribs, 119 const std::vector<TranslatedAttribute> &translatedAttribs, 125 TranslatedAttribute *translated, 141 const TranslatedAttribute &translatedAttrib, [all …]
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D | VertexDataManager.cpp | 129 TranslatedAttribute::TranslatedAttribute() in TranslatedAttribute() function in rx::TranslatedAttribute 143 TranslatedAttribute::TranslatedAttribute(const TranslatedAttribute &other) = default; 145 angle::Result TranslatedAttribute::computeOffset(const gl::Context *context, in computeOffset() 248 std::vector<TranslatedAttribute> *translatedAttribs, in prepareVertexData() 273 TranslatedAttribute *translated = &(*translatedAttribs)[attribIndex]; in prepareVertexData() 326 TranslatedAttribute *directAttrib) in StoreDirectAttrib() 350 TranslatedAttribute *translated) in StoreStaticAttrib() 418 std::vector<TranslatedAttribute> *translatedAttribs, in storeDynamicAttribs() 464 const std::vector<TranslatedAttribute> &translatedAttribs, in PromoteDynamicAttribs() 486 const TranslatedAttribute &translatedAttrib, in reserveSpaceForAttrib() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | InputLayoutCache.h | 75 struct TranslatedAttribute; 94 const std::vector<const TranslatedAttribute *> ¤tAttributes, 105 const std::vector<const TranslatedAttribute *> ¤tAttributes,
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D | VertexArray11.h | 49 const std::vector<TranslatedAttribute> &getTranslatedAttribs() const; 88 std::vector<TranslatedAttribute> mTranslatedAttribs;
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D | Buffer11.h | 29 struct TranslatedAttribute; 62 const TranslatedAttribute &attribute,
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D | InputLayoutCache.cpp | 115 const std::vector<const TranslatedAttribute *> ¤tAttributes, in getInputLayout() 196 const std::vector<const TranslatedAttribute *> ¤tAttributes, in createInputLayout()
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D | StateManager11.h | 562 std::vector<TranslatedAttribute> mCurrentValueAttribs; 599 std::vector<const TranslatedAttribute *> mCurrentAttributes;
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D | VertexArray11.cpp | 337 const std::vector<TranslatedAttribute> &VertexArray11::getTranslatedAttribs() const in getTranslatedAttribs()
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D | StateManager11.cpp | 175 const std::vector<const TranslatedAttribute *> ¤tAttributes) in FindFirstNonInstanced() 189 const std::vector<TranslatedAttribute> &vertexArrayAttribs, in SortAttributesByLayout() 190 const std::vector<TranslatedAttribute> ¤tValueAttribs, in SortAttributesByLayout() 192 std::vector<const TranslatedAttribute *> *sortedAttributesOut) in SortAttributesByLayout() 2071 TranslatedAttribute *currentValueAttrib = &mCurrentValueAttribs[attribIndex]; in syncCurrentValueAttribs() 3045 const TranslatedAttribute &attrib = *mCurrentAttributes[attribIndex]; in applyVertexBuffers()
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D | Buffer11.cpp | 240 const TranslatedAttribute &attribute, 705 const TranslatedAttribute &attribute, in getEmulatedIndexedBuffer() 1535 const TranslatedAttribute &attribute, in getBuffer()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | VertexDataManager.h | 29 struct TranslatedAttribute struct 86 GLenum prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *outAttribs);
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D | VertexDataManager.cpp | 115 GLenum VertexDataManager::prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *transl… in prepareVertexData()
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D | Context.h | 46 struct TranslatedAttribute;
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D | Context.cpp | 2033 TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS]; in applyVertexBuffer()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexDataManager.h | 29 struct TranslatedAttribute struct 86 …GLenum prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei inst…
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D | VertexDataManager.cpp | 112 GLenum VertexDataManager::prepareVertexData(GLint start, GLsizei count, TranslatedAttribute *transl… in prepareVertexData()
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D | Context.h | 45 struct TranslatedAttribute;
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D | Context.cpp | 3066 TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS]; in applyVertexBuffer()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexDeclarationCache.h | 31 const std::vector<TranslatedAttribute> &attributes,
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D | VertexDeclarationCache.cpp | 50 const std::vector<TranslatedAttribute> &attributes, in applyDeclaration()
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D | Renderer9.h | 45 struct TranslatedAttribute; 571 std::vector<TranslatedAttribute> mTranslatedAttribCache;
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/external/angle/src/tests/gl_tests/ |
D | D3D11EmulatedIndexedBufferTest.cpp | 125 rx::TranslatedAttribute mTranslatedAttribute;
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/external/angle/src/libANGLE/ |
D | Program.h | 42 struct TranslatedAttribute;
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