Searched refs:TraverseReachableBlocks (Results 1 – 2 of 2) sorted by relevance
120 void SpirvShader::Function::TraverseReachableBlocks(Block::ID id, SpirvShader::Block::Set &reachabl… in TraverseReachableBlocks() function in sw::SpirvShader::Function127 TraverseReachableBlocks(out, reachable); in TraverseReachableBlocks()135 TraverseReachableBlocks(entry, reachable); in AssignBlockFields()343 function.TraverseReachableBlocks(blockId, loopBlocks); in EmitLoop()
391 void TraverseReachableBlocks(Block::ID id, Block::Set &reachable) const;