Searched refs:UN32 (Results 1 – 1 of 1) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexture.cpp | 1088 #define UN32(OFFS, COUNT) channelToUnormFloat(UI32(OFFS, COUNT), (COUNT)) in getPixel() macro 1103 …case TextureFormat::UNORM_INT_101010: return Vec4(UN32(22, 10), UN32(12, 10), UN32( 2, 10), … in getPixel() 1104 …rmat::UNORM_INT_1010102_REV: return swizzleGe( Vec4(UN32( 0, 10), UN32(10, 10), UN32(20, 10), UN3… in getPixel() 1125 #undef UN32 in getPixel()
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