Searched refs:UNCLAMPED_FLOAT_TO_CHAN (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_chan.h | 78 #define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_UBYTE(c, f) macro 90 #define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_USHORT(c, f) macro 102 #define UNCLAMPED_FLOAT_TO_CHAN(c, f) c = (f) macro 120 UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ 121 UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ 122 UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ 123 UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \
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D | s_lines.c | 177 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[0], rSum); in _swrast_add_spec_terms_line() 178 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[1], gSum); in _swrast_add_spec_terms_line() 179 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[2], bSum); in _swrast_add_spec_terms_line() 184 UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[0], rSum); in _swrast_add_spec_terms_line() 185 UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[1], gSum); in _swrast_add_spec_terms_line() 186 UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[2], bSum); in _swrast_add_spec_terms_line()
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D | s_triangle.c | 946 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[0], rSum); in _swrast_add_spec_terms_triangle() 947 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[1], gSum); in _swrast_add_spec_terms_triangle() 948 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[2], bSum); in _swrast_add_spec_terms_triangle() 953 UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[0], rSum); in _swrast_add_spec_terms_triangle() 954 UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[1], gSum); in _swrast_add_spec_terms_triangle() 955 UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[2], bSum); in _swrast_add_spec_terms_triangle() 960 UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[0], rSum); in _swrast_add_spec_terms_triangle() 961 UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[1], gSum); in _swrast_add_spec_terms_triangle() 962 UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[2], bSum); in _swrast_add_spec_terms_triangle()
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D | s_points.c | 527 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[0], rSum); in _swrast_add_spec_terms_point() 528 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[1], gSum); in _swrast_add_spec_terms_point() 529 UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[2], bSum); in _swrast_add_spec_terms_point()
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D | s_texcombine.c | 535 UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][RCOMP], rgba[i][RCOMP]); in texture_combine() 536 UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][GCOMP], rgba[i][GCOMP]); in texture_combine() 537 UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]); in texture_combine() 538 UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]); in texture_combine()
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D | s_span.c | 91 UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); in _swrast_span_default_attribs() 92 UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); in _swrast_span_default_attribs() 93 UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); in _swrast_span_default_attribs() 94 UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]); in _swrast_span_default_attribs()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vertex_generic.c | 285 UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); in insert_4chan_4f_rgba_4() 286 UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]); in insert_4chan_4f_rgba_4() 287 UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]); in insert_4chan_4f_rgba_4() 288 UNCLAMPED_FLOAT_TO_CHAN(c[3], in[3]); in insert_4chan_4f_rgba_4() 297 UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); in insert_4chan_4f_rgba_3() 298 UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]); in insert_4chan_4f_rgba_3() 299 UNCLAMPED_FLOAT_TO_CHAN(c[2], in[2]); in insert_4chan_4f_rgba_3() 309 UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); in insert_4chan_4f_rgba_2() 310 UNCLAMPED_FLOAT_TO_CHAN(c[1], in[1]); in insert_4chan_4f_rgba_2() 321 UNCLAMPED_FLOAT_TO_CHAN(c[0], in[0]); in insert_4chan_4f_rgba_1()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_swtcl.c | 843 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, color[0]); in r200PointsBitmap() 844 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, color[1]); in r200PointsBitmap() 845 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, color[2]); in r200PointsBitmap() 846 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, color[3]); in r200PointsBitmap() 849 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.red, rc[0]); in r200PointsBitmap() 850 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.green, rc[1]); in r200PointsBitmap() 851 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.blue, rc[2]); in r200PointsBitmap() 852 UNCLAMPED_FLOAT_TO_CHAN(vert.tv.color.alpha, rc[3]); in r200PointsBitmap()
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