/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageAtomicSpirvShaders.cpp | 6536 …ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, … in getSpirvAtomicOpShader() 6537 …ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, … in getSpirvAtomicOpShader() 6540 …ant{IMAGE_TYPE_1D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::… in getSpirvAtomicOpShader() 6541 …ant{IMAGE_TYPE_1D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::… in getSpirvAtomicOpShader() 6544 …ValueType{CaseVariant{IMAGE_TYPE_2D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, … in getSpirvAtomicOpShader() 6545 …ValueType{CaseVariant{IMAGE_TYPE_2D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, … in getSpirvAtomicOpShader() 6548 …ant{IMAGE_TYPE_2D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::… in getSpirvAtomicOpShader() 6549 …ant{IMAGE_TYPE_2D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::… in getSpirvAtomicOpShader() 6552 …ValueType{CaseVariant{IMAGE_TYPE_3D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, … in getSpirvAtomicOpShader() 6553 …ValueType{CaseVariant{IMAGE_TYPE_3D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, … in getSpirvAtomicOpShader() [all …]
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D | vktImageMismatchedWriteOpTests.cpp | 458 case TextureFormat::UNSIGNED_INT32: return "uint"; in getChannelStr() 477 … doubled ? TextureFormat::ChannelType::UNSIGNED_INT64 : TextureFormat::ChannelType::UNSIGNED_INT32; in makeBufferFormat()
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D | vktImageTestsUtil.cpp | 652 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()
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D | vktImageQualifiersTests.cpp | 731 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32), in createImageQualifiersTests()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderImageLoadStoreTests.cpp | 107 case tcu::TextureFormat::UNSIGNED_INT32: qualifier << "32ui"; break; in getShaderImageLayoutQualifier() 133 case tcu::TextureFormat::UNSIGNED_INT32: in getShaderImageTypeDeclaration() 234 case tcu::TextureFormat::UNSIGNED_INT32: in getOtherFunctionArguments() 408 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32), in image_store() 411 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32) in image_store() 446 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32), in image_load() 449 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32) in image_load() 478 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32), in image_atomic() 481 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32) in image_atomic() 531 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32), in image_atomic_exchange() [all …]
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D | es31fStencilTexturingTests.cpp | 536 …TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), wi… in iterate() 619 …TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), width,… in iterate() 765 …TextureLevel result (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), width… in iterate() 823 …TextureLevel result (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), width… in iterate() 897 …TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), wi… in iterate() 959 …TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), le… in iterate()
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D | es31fShaderImageLoadStoreTests.cpp | 139 type == TextureFormat::UNSIGNED_INT32; in isFormatTypeUnsignedInteger() 175 format.type == TextureFormat::UNSIGNED_INT32; in isFormatSupportedForTextureBuffer() 189 format.type == TextureFormat::UNSIGNED_INT32; in isFormatSupportedForTextureBuffer() 215 case TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier() 1609 DE_ASSERT(m_format == TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32) || in BinaryAtomicOperationCase() 2116 DE_ASSERT(m_format == TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32) || in AtomicCompSwapCase() 2528 DE_ASSERT(m_format == TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32) || in CoherenceCase() 2726 …_ASSERT(resultSlice.getFormat() == TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32)); in operator ()() 2878 …erOutResultTexture, TEXTURETYPE_2D, TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32), in iterate() 2983 …LayeredImage src(TEXTURETYPE_2D, TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32), 1… in iterate() [all …]
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D | es31fFboTestUtil.cpp | 591 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32); in getFramebufferReadFormat()
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D | es31fTextureGatherTests.cpp | 147 type == tcu::TextureFormat::UNSIGNED_INT32; in isUIntFormatType() 158 colorBufferFormat.type == tcu::TextureFormat::UNSIGNED_INT32)) in getPixels() 170 … (isSigned) ? (tcu::TextureFormat::SIGNED_INT32) : (tcu::TextureFormat::UNSIGNED_INT32)), in getPixels()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 61 case TextureFormat::UNSIGNED_INT32: in getTransferFormat() 111 case TextureFormat::UNSIGNED_INT32: type = GL_UNSIGNED_INT; break; in getTransferFormat() 158 case FMT_CASE(RGBA, UNSIGNED_INT32): return GL_RGBA32UI; in getInternalFormat() 176 case FMT_CASE(RGB, UNSIGNED_INT32): return GL_RGB32UI; in getInternalFormat() 191 case FMT_CASE(RG, UNSIGNED_INT32): return GL_RG32UI; in getInternalFormat() 205 case FMT_CASE(R, UNSIGNED_INT32): return GL_R32UI; in getInternalFormat() 219 case FMT_CASE(D, UNSIGNED_INT32): return GL_DEPTH_COMPONENT32; in getInternalFormat() 407 …L_UNSIGNED_INT: return normalized ? TextureFormat::UNORM_INT32 : TextureFormat::UNSIGNED_INT32; in mapGLChannelType() 487 case GL_RGBA32UI: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32); in mapGLInternalFormat() 505 case GL_RGB32UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT32); in mapGLInternalFormat() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 127 else if (reference.getFormat().type == tcu::TextureFormat::UNSIGNED_INT32) in render() 136 if (reference.getFormat().type == tcu::TextureFormat::UNSIGNED_INT32) in render() 195 else if (reference.getFormat().type == tcu::TextureFormat::UNSIGNED_INT32) in render()
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D | es3fDepthStencilClearTests.cpp | 110 case 32: return tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32); in getStencilFormat()
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D | es3fRandomFragmentOpTests.cpp | 271 …eLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), width, heigh… in init()
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/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
D | vktSparseResourcesShaderIntrinsicsBase.hpp | 158 , m_residencyFormat(tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32) in SparseShaderIntrinsicsInstanceBase()
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D | vktSparseResourcesTestsUtil.cpp | 608 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()
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D | vktSparseResourcesShaderIntrinsicsBase.cpp | 222 case tcu::TextureFormat::UNSIGNED_INT32: in getOpTypeImageSparse()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 2732 case FMT_CASE(R, UNSIGNED_INT32): return VK_FORMAT_R32_UINT; in mapTextureFormat() 2738 case FMT_CASE(RG, UNSIGNED_INT32): return VK_FORMAT_R32G32_UINT; in mapTextureFormat() 2742 case FMT_CASE(RGB, UNSIGNED_INT32): return VK_FORMAT_R32G32B32_UINT; in mapTextureFormat() 2746 case FMT_CASE(RGBA, UNSIGNED_INT32): return VK_FORMAT_R32G32B32A32_UINT; in mapTextureFormat() 2982 …case VK_FORMAT_R32_UINT: return TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32); in mapVkFormat() 2986 … VK_FORMAT_R32G32_UINT: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT32); in mapVkFormat() 2990 …K_FORMAT_R32G32B32_UINT: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT32); in mapVkFormat() 2994 …ORMAT_R32G32B32A32_UINT: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32); in mapVkFormat() 3210 case tcu::TextureFormat::UNSIGNED_INT32: in fullTextureFormatRoundTripSupported() 3272 TextureFormat::UNSIGNED_INT32, // uint in getChannelAccessFormat() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 98 texFormat.type == tcu::TextureFormat::UNSIGNED_INT32 || in init()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTestsUtil.cpp | 307 case tcu::TextureFormat::UNSIGNED_INT32: typePart = "32ui"; break; in getShaderImageFormatQualifier()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 203 case TextureFormat::UNSIGNED_INT32: return TEXTURECHANNELCLASS_UNSIGNED_INTEGER; in getTextureChannelClass() 396 …case TextureFormat::UNSIGNED_INT32: cMin = 0.0f; cMax = 4294967040.f; break; // Maximum exac… in getFloatChannelValueRange() 531 case TextureFormat::UNSIGNED_INT32: return UVec4(std::numeric_limits<deUint32>::max()); in getFormatMaxUintValue() 576 case TextureFormat::UNSIGNED_INT32: return IVec4(32); in getChannelBitDepth() 652 case TextureFormat::UNSIGNED_INT32: in getChannelMantissaBitDepth()
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D | tcuTexture.cpp | 296 case TextureFormat::UNSIGNED_INT32: return (float)*((const deUint32*)value); in channelToFloat() 334 case TextureFormat::UNSIGNED_INT32: return (int)*((const deUint32*)value); in channelToInt() 371 …case TextureFormat::UNSIGNED_INT32: *((deUint32*)dst) = convertSatRte<deUint32> (src); brea… in floatToChannel() 461 …case TextureFormat::UNSIGNED_INT32: *((deUint32*)dst) = convertSat<deUint32> ((deUint32)src); br… in intToChannel() 656 case TextureFormat::UNSIGNED_INT32: in isValid() 738 case TextureFormat::UNSIGNED_INT32: return 4; in getChannelSize()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 249 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32), kSize, kSize); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 110 case 32: return tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32); in getStencilFormat()
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D | es2fRandomFragmentOpTests.cpp | 271 …eLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), width, heigh… in init()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 553 case glu::TYPE_UINT: channelType = tcu::TextureFormat::UNSIGNED_INT32; break; in getRenderbufferFormatForOutput() 556 …case glu::TYPE_FLOAT: channelType = useIntOutputs ? tcu::TextureFormat::UNSIGNED_INT32 : tcu::Text… in getRenderbufferFormatForOutput()
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