Searched refs:USE_COLOR_MATERIAL (Results 1 – 2 of 2) sorted by relevance
231 #define USE_COLOR_MATERIAL(attr, side) \ macro244 if (USE_COLOR_MATERIAL(AMBIENT, side)) { in nv20_emit_material_ambient()248 } else if (USE_COLOR_MATERIAL(EMISSION, side)) { in nv20_emit_material_ambient()270 float *c_light = (USE_COLOR_MATERIAL(AMBIENT, side) ? in nv20_emit_material_ambient()294 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ? in nv20_emit_material_diffuse()314 float *c_light = (USE_COLOR_MATERIAL(SPECULAR, side) ? in nv20_emit_material_specular()
315 #define USE_COLOR_MATERIAL(attr) \ macro327 if (USE_COLOR_MATERIAL(AMBIENT)) { in nv10_emit_material_ambient()331 } else if (USE_COLOR_MATERIAL(EMISSION)) { in nv10_emit_material_ambient()353 float *c_light = (USE_COLOR_MATERIAL(AMBIENT) ? in nv10_emit_material_ambient()376 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ? in nv10_emit_material_diffuse()395 float *c_light = (USE_COLOR_MATERIAL(SPECULAR) ? in nv10_emit_material_specular()