Searched refs:Unchanged (Results 1 – 3 of 3) sorted by relevance
994 Unchanged, enumerator1411 return TransformationState::Unchanged; in transformMemberDecorate()1416 : TransformationState::Unchanged; in transformMemberDecorate()1427 : TransformationState::Unchanged; in transformMemberName()1437 return TransformationState::Unchanged; in transformTypeStruct()1525 return info.activeStages[shaderType] ? TransformationState::Unchanged in transformDecorate()1575 return TransformationState::Unchanged; in transformTypePointer()1580 return TransformationState::Unchanged; in transformTypePointer()1594 return TransformationState::Unchanged; in transformTypePointer()1702 return TransformationState::Unchanged; in transformVariable()[all …]
169 // flips case for a give char. Unchanged if not in [A-Za-z].
1056 Unchanged,