Searched refs:UniformBlockLayoutQualifierConflictTest (Results 1 – 2 of 2) sorted by relevance
1532 class UniformBlockLayoutQualifierConflictTest : public NegativeTestBase class1536 UniformBlockLayoutQualifierConflictTest(deqp::Context& context);1538 virtual ~UniformBlockLayoutQualifierConflictTest() in ~UniformBlockLayoutQualifierConflictTest()
8843 UniformBlockLayoutQualifierConflictTest::UniformBlockLayoutQualifierConflictTest(deqp::Context& con… in test() function in gl4cts::EnhancedLayouts::UniformBlockLayoutQualifierConflictTest8858 std::string UniformBlockLayoutQualifierConflictTest::getShaderSource(GLuint test_case_index, in test()9045 std::string UniformBlockLayoutQualifierConflictTest::getTestCaseName(GLuint test_case_index) in test()9056 GLuint UniformBlockLayoutQualifierConflictTest::getTestCaseNumber() in test()9067 bool UniformBlockLayoutQualifierConflictTest::isComputeRelevant(GLuint test_case_index) in test()9078 bool UniformBlockLayoutQualifierConflictTest::isFailureExpected(GLuint test_case_index) in test()9086 void UniformBlockLayoutQualifierConflictTest::testInit() in test()9105 const GLchar* UniformBlockLayoutQualifierConflictTest::getQualifierName(QUALIFIERS qualifier) in test()27723 addChild(new EnhancedLayouts::UniformBlockLayoutQualifierConflictTest(m_context)); in init()