Searched refs:UniqueObjectPointer (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureStorage.h | 121 using TexStoragePointer = angle::UniqueObjectPointer<TextureStorage, gl::Context>;
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/external/angle/src/libANGLE/ |
D | Display.cpp | 1210 angle::UniqueObjectPointer<Image, Display> imagePtr( in createImage() 1343 angle::UniqueObjectPointer<egl::Sync, Display> syncPtr(new Sync(mImplementation, type, attribs), in createSync()
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D | angletypes.h | 1112 using UniqueObjectPointer = UniqueObjectPointerBase<ObjT, DestroyThenDelete<ObjT, ContextT>>; variable
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 620 angle::UniqueObjectPointer<gl::Texture, gl::Context> t(tex, context); in getIncompleteTexture()
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