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Searched refs:UniqueObjectPointer (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureStorage.h121 using TexStoragePointer = angle::UniqueObjectPointer<TextureStorage, gl::Context>;
/external/angle/src/libANGLE/
DDisplay.cpp1210 angle::UniqueObjectPointer<Image, Display> imagePtr( in createImage()
1343 angle::UniqueObjectPointer<egl::Sync, Display> syncPtr(new Sync(mImplementation, type, attribs), in createSync()
Dangletypes.h1112 using UniqueObjectPointer = UniqueObjectPointerBase<ObjT, DestroyThenDelete<ObjT, ContextT>>; variable
/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp620 angle::UniqueObjectPointer<gl::Texture, gl::Context> t(tex, context); in getIncompleteTexture()