Searched refs:UniqueShaderModule (Results 1 – 4 of 4) sorted by relevance
72 using UniqueShaderModule = Move<VkShaderModule>; typedef475 vector<UniqueShaderModule> createShaderModules(const DeviceInterface& vk, in createShaderModules()480 auto output = vector<UniqueShaderModule>{}; in createShaderModules()
6763 using UniqueShaderModule = UniqueHandle<ShaderModule, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>; typedef
47471 using UniqueShaderModule = UniqueHandle<ShaderModule, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>; typedef
47633 using UniqueShaderModule = UniqueHandle<ShaderModule, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>; typedef