Searched refs:UpdateUniformBuffer (Results 1 – 1 of 1) sorted by relevance
222 void UpdateUniformBuffer(ID3D11DeviceContext *deviceContext, in UpdateUniformBuffer() function3341 UpdateUniformBuffer(deviceContext, shaderUniformStorage, shaderConstantBuffer); in applyUniformsForShader()3485 UpdateUniformBuffer(deviceContext, computeUniformStorage, constantBuffer); in applyComputeUniforms()