Searched refs:UploadUsingNamedBufferSubData (Results 1 – 2 of 2) sorted by relevance
251 is_ok &= TestCase(&DataTest::UploadUsingNamedBufferSubData, hints[i]); in iterate()396 void DataTest::UploadUsingNamedBufferSubData(glw::GLuint id, glw::GLenum parameter) in UploadUsingNamedBufferSubData() function in gl4cts::DirectStateAccess::Buffers::DataTest527 if (UploadDataFunction == &DataTest::UploadUsingNamedBufferSubData) in LogFail()611 if (UploadDataFunction == &DataTest::UploadUsingNamedBufferSubData) in LogError()
1225 void UploadUsingNamedBufferSubData(glw::GLuint id, glw::GLenum parameter);