Searched refs:V3D_QPU_BRANCH_COND_ALWAYS (Results 1 – 5 of 5) sorted by relevance
217 case V3D_QPU_BRANCH_COND_ALWAYS: in v3d_qpu_branch_cond_name()866 return inst->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS; in v3d_qpu_reads_flags()
313 V3D_QPU_BRANCH_COND_ALWAYS, enumerator
1316 instr->branch.cond = V3D_QPU_BRANCH_COND_ALWAYS; in v3d_qpu_instr_unpack_branch()1425 if (instr->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS) { in v3d_qpu_instr_pack_branch()
259 if (inst->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS) in calculate_deps()
2822 vir_BRANCH(c, V3D_QPU_BRANCH_COND_ALWAYS); in ntq_emit_uniform_if()