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Searched refs:V3D_QPU_BRANCH_COND_ALWAYS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/broadcom/qpu/
Dqpu_instr.c217 case V3D_QPU_BRANCH_COND_ALWAYS: in v3d_qpu_branch_cond_name()
866 return inst->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS; in v3d_qpu_reads_flags()
Dqpu_instr.h313 V3D_QPU_BRANCH_COND_ALWAYS, enumerator
Dqpu_pack.c1316 instr->branch.cond = V3D_QPU_BRANCH_COND_ALWAYS; in v3d_qpu_instr_unpack_branch()
1425 if (instr->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS) { in v3d_qpu_instr_pack_branch()
/external/mesa3d/src/broadcom/compiler/
Dqpu_schedule.c259 if (inst->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS) in calculate_deps()
Dnir_to_vir.c2822 vir_BRANCH(c, V3D_QPU_BRANCH_COND_ALWAYS); in ntq_emit_uniform_if()