/external/mesa3d/src/mesa/swrast/ |
D | s_tritemp.h | 405 …GLfloat eMaj_ds = (vMax->attrib[VARYING_SLOT_TEX0][0] - vMin->attrib[VARYING_SLOT_TEX0][0]) * S_SC… in NAME() 406 …GLfloat eBot_ds = (vMid->attrib[VARYING_SLOT_TEX0][0] - vMin->attrib[VARYING_SLOT_TEX0][0]) * S_SC… in NAME() 407 …GLfloat eMaj_dt = (vMax->attrib[VARYING_SLOT_TEX0][1] - vMin->attrib[VARYING_SLOT_TEX0][1]) * T_SC… in NAME() 408 …GLfloat eBot_dt = (vMid->attrib[VARYING_SLOT_TEX0][1] - vMin->attrib[VARYING_SLOT_TEX0][1]) * T_SC… in NAME() 409 … span.attrStepX[VARYING_SLOT_TEX0][0] = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds); in NAME() 410 … span.attrStepY[VARYING_SLOT_TEX0][0] = oneOverArea * (eMaj.dx * eBot_ds - eMaj_ds * eBot.dx); in NAME() 411 … span.attrStepX[VARYING_SLOT_TEX0][1] = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt); in NAME() 412 … span.attrStepY[VARYING_SLOT_TEX0][1] = oneOverArea * (eMaj.dx * eBot_dt - eMaj_dt * eBot.dx); in NAME() 413 span.intTexStep[0] = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_TEX0][0]); in NAME() 414 span.intTexStep[1] = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_TEX0][1]); in NAME() [all …]
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D | s_aalinetemp.h | 69 if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0 in NAME() 72 const GLuint unit = attr - VARYING_SLOT_TEX0; in NAME() 179 if (attr >= VARYING_SLOT_TEX0 && attr < VARYING_SLOT_VAR0) { in NAME() 180 const GLuint u = attr - VARYING_SLOT_TEX0; in NAME()
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D | s_context.c | 524 attribsMask |= (ctx->Texture._EnabledCoordUnits << VARYING_SLOT_TEX0); in _swrast_update_active_attribs() 931 v->attrib[VARYING_SLOT_TEX0 + i][0], in _swrast_print_vertex() 932 v->attrib[VARYING_SLOT_TEX0 + i][1], in _swrast_print_vertex() 933 v->attrib[VARYING_SLOT_TEX0 + i][2], in _swrast_print_vertex() 934 v->attrib[VARYING_SLOT_TEX0 + i][3]); in _swrast_print_vertex()
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D | s_triangle.c | 682 tex_coord[0] = span->attrStart[VARYING_SLOT_TEX0][0] * (info->smask + 1); in fast_persp_span() 683 tex_step[0] = span->attrStepX[VARYING_SLOT_TEX0][0] * (info->smask + 1); in fast_persp_span() 684 tex_coord[1] = span->attrStart[VARYING_SLOT_TEX0][1] * (info->tmask + 1); in fast_persp_span() 685 tex_step[1] = span->attrStepX[VARYING_SLOT_TEX0][1] * (info->tmask + 1); in fast_persp_span() 687 tex_coord[2] = span->attrStart[VARYING_SLOT_TEX0][3]; in fast_persp_span() 688 tex_step[2] = span->attrStepX[VARYING_SLOT_TEX0][3]; in fast_persp_span()
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D | s_feedback.c | 39 const GLfloat *vtc = v->attrib[VARYING_SLOT_TEX0]; in feedback_vertex()
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D | s_atifragshader.c | 252 span->array->attribs[VARYING_SLOT_TEX0 + pass_tex][column]); in handle_pass_op() 275 span->array->attribs[VARYING_SLOT_TEX0 + coord_source][column]); in handle_sample_op()
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D | s_points.c | 139 if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) { in sprite_point() 141 const GLuint u = attr - VARYING_SLOT_TEX0; in sprite_point()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.c | 46 if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) { in tgsi_get_generic_gl_varying_index() 48 return attr - VARYING_SLOT_TEX0; in tgsi_get_generic_gl_varying_index() 147 case VARYING_SLOT_TEX0: in tgsi_get_gl_varying_semantic() 157 *semantic_index = attr - VARYING_SLOT_TEX0; in tgsi_get_gl_varying_semantic() 164 (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7)); in tgsi_get_gl_varying_semantic()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_gallium.h | 66 case VARYING_SLOT_TEX0 ... VARYING_SLOT_TEX7: in ir3_point_sprite() 67 return !!(sprite_coord_enable & BITFIELD_BIT(slot - VARYING_SLOT_TEX0)); in ir3_point_sprite()
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D | ir3_cmdline.c | 98 } else if ((var->data.location >= VARYING_SLOT_TEX0) && in fixup_varying_slots() 100 var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0; in fixup_varying_slots()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_helpers.h | 70 if (slot >= VARYING_SLOT_TEX0 && slot <= VARYING_SLOT_TEX7 && in util_varying_is_point_coord() 71 (sprite_coord_enable & (1 << (slot - VARYING_SLOT_TEX0)))) { in util_varying_is_point_coord()
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_drawpixels.c | 49 if (var->data.location == VARYING_SLOT_TEX0) { in get_texcoord() 61 texcoord->data.location = VARYING_SLOT_TEX0; in get_texcoord() 253 } else if (var->data.location == VARYING_SLOT_TEX0) { in lower_drawpixels_block() 267 if (nir_intrinsic_io_semantics(intr).location == VARYING_SLOT_TEX0) in lower_drawpixels_block()
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D | nir_lower_bitmap.c | 60 VARYING_SLOT_TEX0); in get_texcoord() 67 texcoord->data.location = VARYING_SLOT_TEX0; in get_texcoord()
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/external/mesa3d/src/compiler/ |
D | shader_enums.h | 263 VARYING_SLOT_TEX0, /* TEX0-TEX7 must be contiguous */ enumerator 344 #define VARYING_BIT_TEX0 BITFIELD64_BIT(VARYING_SLOT_TEX0) 352 #define VARYING_BIT_TEX(U) BITFIELD64_BIT(VARYING_SLOT_TEX0 + (U)) 353 #define VARYING_BITS_TEX_ANY BITFIELD64_RANGE(VARYING_SLOT_TEX0, \
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D | shader_enums.c | 165 ENUM(VARYING_SLOT_TEX0), in gl_varying_slot_name()
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/external/mesa3d/src/compiler/glsl/ |
D | opt_dead_builtin_varyings.cpp | 123 if (!this->find_frag_outputs && var->data.location == VARYING_SLOT_TEX0) { in visit_enter() 159 if (!this->find_frag_outputs && var->data.location == VARYING_SLOT_TEX0) { in visit() 229 if (location >= VARYING_SLOT_TEX0 && in get() 304 VARYING_SLOT_TEX0, "TexCoord", mode_str, in replace_varyings_visitor()
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/external/mesa3d/src/gallium/drivers/lima/standalone/ |
D | lima_compiler_cmdline.c | 79 } else if ((var->data.location >= VARYING_SLOT_TEX0) && in fixup_varying_slots() 81 var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0; in fixup_varying_slots()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_context.c | 152 attrib[VARYING_SLOT_TEX0 + i] ); in setup_vertex_format() 284 dest->attrib[VARYING_SLOT_TEX0 + i] ); in _swsetup_Translate()
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_geometry.cpp | 96 (input->data.location >= VARYING_SLOT_TEX0 && in do_process_inputs() 119 (output->data.location >= VARYING_SLOT_TEX0 && in do_process_outputs()
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D | sfn_shader_tess_eval.cpp | 30 (input->data.location >= VARYING_SLOT_TEX0 && in do_process_inputs()
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/external/mesa3d/src/intel/compiler/ |
D | brw_compile_sf.c | 405 if (varying1 >= VARYING_SLOT_TEX0 && varying1 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 406 if (c->key.point_sprite_coord_replace & (1 << (varying1 - VARYING_SLOT_TEX0))) in calculate_point_sprite_mask() 413 if (varying2 >= VARYING_SLOT_TEX0 && varying2 <= VARYING_SLOT_TEX7) { in calculate_point_sprite_mask() 415 VARYING_SLOT_TEX0))) in calculate_point_sprite_mask()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tcl.c | 447 for (i = VARYING_SLOT_TEX0; i < VARYING_SLOT_TEX6; i++) { in r200_run_tcl_render() 449 out_compsel |= R200_OUTPUT_TEX_0 << (i - VARYING_SLOT_TEX0); in r200_run_tcl_render()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_rasterpos.c | 173 VARYING_SLOT_TEX0 + i, VERT_ATTRIB_TEX0 + i); in rastpos_point()
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D | st_atifs_to_tgsi.c | 316 unsigned attr = pass_tex - GL_TEXTURE0_ARB + VARYING_SLOT_TEX0; in compile_setupinst() 567 … prog->info.inputs_read |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + pass_tex - GL_TEXTURE0_ARB); in st_init_atifs_prog() 574 … prog->info.inputs_read |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + pass_tex - GL_TEXTURE0_ARB); in st_init_atifs_prog()
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D | st_cb_feedback.c | 111 slot = stvp->result_to_output[VARYING_SLOT_TEX0]; in feedback_vertex()
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