/external/mesa3d/src/mesa/tnl/ |
D | t_vb_program.c | 130 struct vertex_buffer *VB = &tnl->vb; in do_ndc_cliptest() local 140 VB->NdcPtr = in do_ndc_cliptest() 141 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, in do_ndc_cliptest() 150 VB->NdcPtr = NULL; in do_ndc_cliptest() 151 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr, in do_ndc_cliptest() 172 VB->ClipPtr, in do_ndc_cliptest() 182 VB->ClipAndMask = store->andmask; in do_ndc_cliptest() 183 VB->ClipOrMask = store->ormask; in do_ndc_cliptest() 184 VB->ClipMask = store->clipmask; in do_ndc_cliptest() 296 struct vertex_buffer *VB = &tnl->vb; in run_vp() local [all …]
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D | t_vb_vertex.c | 142 struct vertex_buffer *VB = &tnl->vb; in run_vertex_stage() local 154 VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS]; in run_vertex_stage() 156 VB->EyePtr = TransformRaw( &store->eye, in run_vertex_stage() 158 VB->AttribPtr[_TNL_ATTRIB_POS]); in run_vertex_stage() 161 VB->ClipPtr = TransformRaw( &store->clip, in run_vertex_stage() 163 VB->AttribPtr[_TNL_ATTRIB_POS] ); in run_vertex_stage() 167 switch (VB->ClipPtr->size) { in run_vertex_stage() 171 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); in run_vertex_stage() 174 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); in run_vertex_stage() 188 VB->NdcPtr = in run_vertex_stage() [all …]
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D | t_vb_render.c | 75 #define EDGEFLAG_GET(idx) VB->EdgeFlag[idx] 76 #define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val 122 struct vertex_buffer *VB = &tnl->vb; \ 123 const GLuint * const elt = VB->Elts; \ 124 const GLubyte *mask = VB->ClipMask; \ 125 const GLuint sz = VB->ClipPtr->size; \ 158 struct vertex_buffer *VB = &tnl->vb; in clip_elt_triangles() local 159 const GLuint * const elt = VB->Elts; in clip_elt_triangles() 160 GLubyte *mask = VB->ClipMask; in clip_elt_triangles() 190 #define EDGEFLAG_GET(idx) VB->EdgeFlag[idx] [all …]
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D | t_vb_fog.c | 147 struct vertex_buffer *VB = &tnl->vb; in run_fog_stage() local 161 VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; in run_fog_stage() 179 _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size] in run_fog_stage() 182 VB->AttribPtr[_TNL_ATTRIB_POS], plane ); in run_fog_stage() 184 input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count; in run_fog_stage() 198 if (VB->EyePtr->size < 2) in run_fog_stage() 199 _mesa_vector4f_clean_elem( VB->EyePtr, VB->Count, 2 ); in run_fog_stage() 202 input->count = VB->EyePtr->count; in run_fog_stage() 203 coord = VB->EyePtr->start; in run_fog_stage() 204 for (i = 0 ; i < VB->EyePtr->count; i++) { in run_fog_stage() [all …]
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D | t_vb_light.c | 47 struct vertex_buffer *VB, 224 struct vertex_buffer *VB, struct light_stage_data *store) in prepare_materials() argument 239 VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = in prepare_materials() 240 VB->AttribPtr[_TNL_ATTRIB_COLOR0]; in prepare_materials() 250 if (VB->AttribPtr[i]->stride) { in prepare_materials() 253 store->mat[j].ptr = VB->AttribPtr[i]->start; in prepare_materials() 254 store->mat[j].stride = VB->AttribPtr[i]->stride; in prepare_materials() 255 store->mat[j].size = VB->AttribPtr[i]->size; in prepare_materials() 333 struct vertex_buffer *VB = &tnl->vb; in run_lighting() local 334 GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; in run_lighting() [all …]
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D | t_draw.c | 186 struct vertex_buffer *VB = &tnl->vb; in _tnl_import_array() local 236 VB->AttribPtr[attr] = &tnl->tmp_inputs[attr]; in _tnl_import_array() 237 VB->AttribPtr[attr]->data = (GLfloat (*)[4])ptr; in _tnl_import_array() 238 VB->AttribPtr[attr]->start = (GLfloat *)ptr; in _tnl_import_array() 239 VB->AttribPtr[attr]->count = count; in _tnl_import_array() 240 VB->AttribPtr[attr]->stride = stride; in _tnl_import_array() 241 VB->AttribPtr[attr]->size = attrib->Format.Size; in _tnl_import_array() 245 VB->AttribPtr[attr]->flags = (((1<<attrib->Format.Size)-1) | in _tnl_import_array() 249 VB->AttribPtr[attr]->storage = NULL; in _tnl_import_array() 280 struct vertex_buffer *VB = &tnl->vb; in bind_inputs() local [all …]
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D | t_vb_lighttmp.h | 47 struct vertex_buffer *VB, in TAG() 58 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG() 59 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; in TAG() 68 const GLuint nr = VB->Count; in TAG() 74 VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0]; in TAG() 75 VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0]; in TAG() 79 VB->BackfaceColorPtr = &store->LitColor[1]; in TAG() 80 VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1]; in TAG() 232 struct vertex_buffer *VB, in TAG() 244 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; in TAG() [all …]
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D | t_vb_texgen.c | 254 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in texgen_reflection_map_nv() local 255 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; in texgen_reflection_map_nv() 258 build_f_tab[VB->EyePtr->size]( out->start, in texgen_reflection_map_nv() 260 VB->AttribPtr[_TNL_ATTRIB_NORMAL], in texgen_reflection_map_nv() 261 VB->EyePtr ); in texgen_reflection_map_nv() 264 out->count = VB->Count; in texgen_reflection_map_nv() 276 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in texgen_normal_map_nv() local 277 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; in texgen_normal_map_nv() 279 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen_normal_map_nv() 281 GLuint count = VB->Count; in texgen_normal_map_nv() [all …]
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D | t_vb_points.c | 55 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in run_point_stage() local 56 const GLfloat *eyeCoord = (GLfloat *) VB->EyePtr->data + 2; in run_point_stage() 57 const GLint eyeCoordStride = VB->EyePtr->stride / sizeof(GLfloat); in run_point_stage() 65 for (i = 0; i < VB->Count; i++) { in run_point_stage() 73 VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->PointSize; in run_point_stage() 83 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in alloc_point_data() local 90 _mesa_vector4f_alloc( &store->PointSize, 0, VB->Size, 32 ); in alloc_point_data()
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D | t_vertex_generic.c | 1016 struct vertex_buffer *VB = &tnl->vb; in _tnl_generic_interp() local 1027 const GLfloat *dstclip = VB->ClipPtr->data[edst]; in _tnl_generic_interp() 1041 a[0].insert[4-1]( &a[0], vdst, VB->ClipPtr->data[edst] ); in _tnl_generic_interp() 1090 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in _tnl_generic_interp_extras() local 1097 if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) { in _tnl_generic_interp_extras() 1098 assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); in _tnl_generic_interp_extras() 1101 VB->BackfaceColorPtr->data[dst], in _tnl_generic_interp_extras() 1102 VB->BackfaceColorPtr->data[out], in _tnl_generic_interp_extras() 1103 VB->BackfaceColorPtr->data[in] ); in _tnl_generic_interp_extras() 1106 if (VB->BackfaceSecondaryColorPtr) { in _tnl_generic_interp_extras() [all …]
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D | t_vb_cliptmp.h | 121 struct vertex_buffer *VB = &tnl->vb; in TAG() local 123 GLfloat (*coord)[4] = VB->ClipPtr->data; in TAG() 124 GLuint newvert = VB->Count; in TAG() 150 if (VB->ClipMask[v0]) { in TAG() 164 if (VB->ClipMask[v1]) { in TAG() 189 struct vertex_buffer *VB = &tnl->vb; in TAG() local 191 GLuint newvert = VB->Count; in TAG() 192 GLfloat (*coord)[4] = VB->ClipPtr->data; in TAG() 240 assert( inlist[0] >= VB->Count ); in TAG() 268 struct vertex_buffer *VB = &tnl->vb; in TAG() local [all …]
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D | t_vb_normals.c | 52 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in run_normal_stage() local 64 lengths = VB->NormalLengthPtr; in run_normal_stage() 68 VB->AttribPtr[_TNL_ATTRIB_NORMAL], /* input normals */ in run_normal_stage() 72 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) { in run_normal_stage() 79 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; in run_normal_stage() 81 VB->NormalLengthPtr = NULL; /* no longer valid */ in run_normal_stage()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_maos_vbtmp.h | 42 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in TAG() local 59 coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data; in TAG() 60 coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride; in TAG() 63 if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) { in TAG() 65 tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; in TAG() 66 tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; in TAG() 67 if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) { in TAG() 70 else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) { in TAG() 80 if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { in TAG() 82 tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; in TAG() [all …]
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D | radeon_maos_arrays.c | 146 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; in radeonEmitArrays() local 149 GLuint count = VB->Count; in radeonEmitArrays() 161 (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data, in radeonEmitArrays() 162 VB->AttribPtr[_TNL_ATTRIB_POS]->size, in radeonEmitArrays() 163 VB->AttribPtr[_TNL_ATTRIB_POS]->stride, in radeonEmitArrays() 166 switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) { in radeonEmitArrays() 181 (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data, in radeonEmitArrays() 183 VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride, in radeonEmitArrays() 192 if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 && in radeonEmitArrays() 193 (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 || in radeonEmitArrays() [all …]
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D | radeon_maos_verts.c | 313 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in radeonEmitArrays() local 328 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) { in radeonEmitArrays() 350 if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { in radeonEmitArrays() 356 else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) && in radeonEmitArrays() 359 GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3); in radeonEmitArrays() 386 VB->Count * setup_tab[i].vertex_size * 4, in radeonEmitArrays() 393 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 || in radeonEmitArrays() 394 (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 && in radeonEmitArrays() 398 VB->AttribPtr[_TNL_ATTRIB_POS]->data, in radeonEmitArrays() 399 VB->AttribPtr[_TNL_ATTRIB_POS]->stride, in radeonEmitArrays() [all …]
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_maos_arrays.c | 79 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; in r200EmitArrays() local 82 GLuint count = VB->Count; in r200EmitArrays() 91 emitsize = (VB->AttribPtr[attrib]->size); in r200EmitArrays() 119 (char *)VB->AttribPtr[attrib]->data, in r200EmitArrays() 121 VB->AttribPtr[attrib]->stride, in r200EmitArrays() 126 (char *)VB->AttribPtr[attrib]->data, in r200EmitArrays() 127 VB->AttribPtr[attrib]->stride, in r200EmitArrays() 137 if (VB->AttribPtr[attrib]->size == 4 && in r200EmitArrays() 138 (VB->AttribPtr[attrib]->stride != 0 || in r200EmitArrays() 139 VB->AttribPtr[attrib]->data[0][3] != 1.0)) emitsize = 4; in r200EmitArrays() [all …]
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/external/llvm-project/llvm/test/CodeGen/PowerPC/ |
D | vec_xxpermdi.ll | 68 define <2 x double> @test_le_vec_xxpermdi_v2f64_v2f64_0(<2 x double> %VA, <2 x double> %VB) { 70 %0 = shufflevector <2 x double> %VA, <2 x double> %VB,<2 x i32> <i32 3, i32 1> 77 define <2 x double> @test_le_vec_xxpermdi_v2f64_v2f64_1(<2 x double> %VA, <2 x double> %VB) { 79 %0 = shufflevector <2 x double> %VA, <2 x double> %VB,<2 x i32> <i32 2, i32 1> 86 define <2 x double> @test_le_vec_xxpermdi_v2f64_v2f64_2(<2 x double> %VA, <2 x double> %VB) { 88 %0 = shufflevector <2 x double> %VA, <2 x double> %VB,<2 x i32> <i32 3, i32 0> 95 define <2 x double> @test_le_vec_xxpermdi_v2f64_v2f64_3(<2 x double> %VA, <2 x double> %VB) { 97 %0 = shufflevector <2 x double> %VA, <2 x double> %VB,<2 x i32> <i32 2, i32 0> 104 define <2 x double> @test_le_swap_vec_xxpermdi_v2f64_v2f64_0(<2 x double> %VA, <2 x double> %VB) { 106 %0 = shufflevector <2 x double> %VA, <2 x double> %VB,<2 x i32> <i32 1, i32 3> [all …]
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D | vec_sldwi.ll | 68 define <4 x i32> @check_le_vec_sldwi_va_vb_0(<4 x i32> %VA, <4 x i32> %VB) { 70 %0 = shufflevector <4 x i32> %VA, <4 x i32> %VB, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 76 define <4 x i32> @check_le_vec_sldwi_va_vb_1(<4 x i32> %VA, <4 x i32> %VB) { 78 %0 = shufflevector <4 x i32> %VA, <4 x i32> %VB, <4 x i32> <i32 7, i32 0, i32 1, i32 2> 85 define <4 x i32> @check_le_vec_sldwi_va_vb_2(<4 x i32> %VA, <4 x i32> %VB) { 87 %0 = shufflevector <4 x i32> %VA, <4 x i32> %VB, <4 x i32> <i32 6, i32 7, i32 0, i32 1> 94 define <4 x i32> @check_le_vec_sldwi_va_vb_3(<4 x i32> %VA, <4 x i32> %VB) { 96 %0 = shufflevector <4 x i32> %VA, <4 x i32> %VB, <4 x i32> <i32 5, i32 6, i32 7, i32 0> 103 define <4 x i32> @check_le_swap_vec_sldwi_va_vb_0(<4 x i32> %VA, <4 x i32> %VB) { 105 %0 = shufflevector <4 x i32> %VA, <4 x i32> %VB, <4 x i32> <i32 4, i32 5, i32 6, i32 7> [all …]
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/external/clang/test/SemaCXX/ |
D | destructor.cpp | 206 struct VB { struct 208 virtual ~VB(); 211 struct VD: VB {}; 213 struct VF final: VB {}; 238 void use(VB&); 244 VB vb; use(vb); in nowarnstack() 271 VB* vb = new VB[4]; in nowarnarray() 298 VB* vb = new VB(); in nowarn0() 302 VB* vb = new VD(); in nowarn0() 315 void nowarn0_explicit_dtor(F* f, VB* vb, VD* vd, VF* vf) { in nowarn0_explicit_dtor() [all …]
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_tritmp.h | 116 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; in TAG() local 180 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; in TAG() 189 if (VB->BackfaceColorPtr->stride) { in TAG() 190 assert(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat)); in TAG() 206 if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) { in TAG() 207 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; in TAG() 208 assert(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat)); in TAG() 251 if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { in TAG() 329 if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { in TAG() 342 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; in TAG() local [all …]
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_tritmp.h | 35 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in TAG() local 68 if (VB->BackfaceColorPtr) { in TAG() 69 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data; in TAG() 82 if (VB->BackfaceColorPtr->stride) { in TAG() 109 if (VB->BackfaceSecondaryColorPtr) { in TAG() 110 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data; in TAG() 116 if (VB->BackfaceSecondaryColorPtr->stride) { in TAG() 190 if (VB->BackfaceColorPtr) { in TAG() 203 if (VB->BackfaceSecondaryColorPtr) { in TAG() 220 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; in TAG() local [all …]
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/external/llvm-project/clang/test/SemaCXX/ |
D | destructor.cpp | 236 struct VB { struct 238 virtual ~VB(); 241 struct VD: VB {}; 243 struct VF final: VB {}; 257 void use(VB&); 263 VB vb; use(vb); in nowarnstack() 290 VB* vb = new VB[4]; in nowarnarray() 317 VB* vb = new VB(); in nowarn0() 321 VB* vb = new VD(); in nowarn0() 334 void nowarn0_explicit_dtor(F* f, VB* vb, VD* vd, VF* vf) { in nowarn0_explicit_dtor() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_render.c | 172 choose_render(struct intel_context *intel, struct vertex_buffer *VB) in choose_render() argument 183 for (i = 0; i < VB->PrimitiveCount; i++) { in choose_render() 184 GLuint prim = VB->Primitive[i].mode; in choose_render() 185 GLuint length = VB->Primitive[i].count; in choose_render() 225 struct vertex_buffer *VB = &tnl->vb; in intel_run_render() local 233 !intel_validate_render(ctx, VB) || !choose_render(intel, VB)) { in intel_run_render() 241 for (i = 0; i < VB->PrimitiveCount; i++) { in intel_run_render() 242 GLuint prim = _tnl_translate_prim(&VB->Primitive[i]); in intel_run_render() 243 GLuint start = VB->Primitive[i].start; in intel_run_render() 244 GLuint length = VB->Primitive[i].count; in intel_run_render()
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/external/libpng/projects/visualc71/ |
D | libpng.sln | 20 DLL VB = DLL VB 29 {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32 30 {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32 39 {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32 40 {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32 49 {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32 50 {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
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/external/capstone/bindings/vb6/ |
D | Form1.frm | 3 Begin VB.Form Form1 13 Begin VB.CommandButton Command2 21 Begin VB.CommandButton Command1 30 Begin VB.CommandButton Command1 39 Begin VB.CommandButton Command1 48 Begin VB.CommandButton Command1 57 Begin VB.CommandButton Command1 98 Begin VB.ListBox List1 114 Begin VB.TextBox Text1
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