Searched refs:VERTEX_TEXTURE_IMAGE_UNITS (Results 1 – 7 of 7) sorted by relevance
526 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setTextureFilter()535 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMipmapFilter()544 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setGatherEnable()553 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeU()562 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeV()571 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeW()580 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setReadSRGB()589 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMipmapLOD()598 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setBorderColor()607 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMaxAnisotropy()[all …]
95 Sampler::State sampler[VERTEX_TEXTURE_IMAGE_UNITS];
456 for(int sampler = 0; sampler < VERTEX_TEXTURE_IMAGE_UNITS; sampler++) in draw()
94 const size_t kHeaderSize = 1 + 2 * sw::MAX_VERTEX_INPUTS + 32 * sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()117 resources.MaxVertexTextureImageUnits = sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()118 resources.MaxCombinedTextureImageUnits = sw::TEXTURE_IMAGE_UNITS + sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()186 for(unsigned int i = 0; i < sw::VERTEX_TEXTURE_IMAGE_UNITS; i++) in LLVMFuzzerTestOneInput()
79 VERTEX_TEXTURE_IMAGE_UNITS = 16, enumerator80 TOTAL_IMAGE_UNITS = TEXTURE_IMAGE_UNITS + VERTEX_TEXTURE_IMAGE_UNITS,
82 MAX_VERTEX_TEXTURE_IMAGE_UNITS = sw::VERTEX_TEXTURE_IMAGE_UNITS,
1644 for(int i = 0; i < VERTEX_TEXTURE_IMAGE_UNITS; i++) in sampleTexture()