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Searched refs:VERTEX_TEXTURE_IMAGE_UNITS (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp526 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setTextureFilter()
535 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMipmapFilter()
544 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setGatherEnable()
553 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeU()
562 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeV()
571 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeW()
580 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setReadSRGB()
589 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMipmapLOD()
598 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setBorderColor()
607 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMaxAnisotropy()
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DVertexProcessor.hpp95 Sampler::State sampler[VERTEX_TEXTURE_IMAGE_UNITS];
DRenderer.cpp456 for(int sampler = 0; sampler < VERTEX_TEXTURE_IMAGE_UNITS; sampler++) in draw()
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp94 const size_t kHeaderSize = 1 + 2 * sw::MAX_VERTEX_INPUTS + 32 * sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
117 resources.MaxVertexTextureImageUnits = sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
118 resources.MaxCombinedTextureImageUnits = sw::TEXTURE_IMAGE_UNITS + sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
186 for(unsigned int i = 0; i < sw::VERTEX_TEXTURE_IMAGE_UNITS; i++) in LLVMFuzzerTestOneInput()
/external/swiftshader/src/Main/
DConfig.hpp79 VERTEX_TEXTURE_IMAGE_UNITS = 16, enumerator
80 TOTAL_IMAGE_UNITS = TEXTURE_IMAGE_UNITS + VERTEX_TEXTURE_IMAGE_UNITS,
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h82 MAX_VERTEX_TEXTURE_IMAGE_UNITS = sw::VERTEX_TEXTURE_IMAGE_UNITS,
/external/swiftshader/src/Shader/
DVertexProgram.cpp1644 for(int i = 0; i < VERTEX_TEXTURE_IMAGE_UNITS; i++) in sampleTexture()