Searched refs:VERT_BIT_MAT_ALL (Results 1 – 6 of 6) sorted by relevance
191 return VERT_BIT_FF_ALL | VERT_BIT_MAT_ALL; in _vbo_get_vao_filter()210 | (((GLbitfield)(enabled >> VBO_MATERIAL_SHIFT)) & VERT_BIT_MAT_ALL); in _vbo_get_vao_enabled_from_vbo()
98 copy_vao(ctx, node->VAO[VP_MODE_FF], VERT_BIT_MAT_ALL, in playback_copy_to_current()
158 GLbitfield mask = vao->Enabled & VERT_BIT_MAT_ALL; in _vbo_loopback_vertex_list()
240 #define VERT_BIT_MAT_ALL \ macro
584 mask |= current & VERT_BIT_MAT_ALL; in update_current_inputs()
856 p->materials |= ((p->state->varying_vp_inputs & VERT_BIT_MAT_ALL) in set_material_flags()