Searched refs:VIRGL_OBJECT_SHADER (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_context.c | 728 virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_SHADER); in virgl_delete_fs_state() 738 virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_SHADER); in virgl_delete_gs_state() 748 virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_SHADER); in virgl_delete_vs_state() 758 virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_SHADER); in virgl_delete_tcs_state() 768 virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_SHADER); in virgl_delete_tes_state() 1332 virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_SHADER); in virgl_delete_compute_state()
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D | virgl_encode.c | 449 …virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SHADER, len)); in virgl_emit_shader_header()
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/external/mesa3d/src/virtio/virtio-gpu/ |
D | virgl_protocol.h | 43 VIRGL_OBJECT_SHADER, enumerator
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/external/minigbm/external/ |
D | virgl_protocol.h | 41 VIRGL_OBJECT_SHADER, enumerator
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/external/virglrenderer/src/ |
D | virgl_protocol.h | 53 VIRGL_OBJECT_SHADER, enumerator
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D | vrend_decode.c | 771 case VIRGL_OBJECT_SHADER: in vrend_decode_create_object()
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D | vrend_renderer.c | 3609 sel = vrend_object_lookup(sub_ctx->object_hash, handle, VIRGL_OBJECT_SHADER); in vrend_create_shader() 3685 ret_handle = vrend_renderer_object_insert(ctx, sel, handle, VIRGL_OBJECT_SHADER); in vrend_create_shader() 3722 sel = vrend_object_lookup(sub_ctx->object_hash, handle, VIRGL_OBJECT_SHADER); in vrend_bind_shader() 6195 vrend_object_set_destroy_callback(VIRGL_OBJECT_SHADER, vrend_destroy_shader_object); in vrend_renderer_init()
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/external/virglrenderer/tests/ |
D | testvirgl_encode.c | 197 …virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_CREATE_OBJECT, VIRGL_OBJECT_SHADER, len)); in virgl_emit_shader_header()
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