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Searched refs:VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK (Results 1 – 2 of 2) sorted by relevance

/external/libdrm/tests/etnaviv/
Dstate.xml.h265 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff macro
267 …(((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)
/external/mesa3d/src/gallium/drivers/etnaviv/hw/
Dstate.xml.h318 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff macro
320 …(((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)