Searched refs:VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK (Results 1 – 2 of 2) sorted by relevance
265 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff macro267 …(((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)
318 #define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff macro320 …(((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK)