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Searched refs:VLF_READONLY (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sb/
Dsb_ir.h405 VLF_READONLY = (1 << 1), enumerator
550 bool is_readonly() { return flags & VLF_READONLY; } in is_readonly()
Dsb_shader.cpp516 v->flags = VLF_READONLY; in get_ro_value()