Searched refs:VPosIndex (Results 1 – 5 of 5) sorted by relevance
368 VPosIndex = 0, enumerator
707 if(index == Shader::VPosIndex) in analyzeInterpolants()
932 if(src.index == Shader::VPosIndex) reg = vPos; in fetchRegister()1103 case Shader::VPosIndex: a = vPos.x; break; in readConstant()1176 case Shader::VPosIndex: a = vPos.x; break; in dynamicAddress()
1083 case VPosIndex: return "vPos"; in typeString()
2964 case EvqFragCoord: pixelShader->declareVPos(); return sw::Shader::VPosIndex; in registerIndex()