Searched refs:VR_MAX_TEXTURE_2D_LEVELS (Results 1 – 4 of 4) sorted by relevance
34 #define VR_MAX_TEXTURE_2D_LEVELS 15 macro46 unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];47 unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];48 unsigned layer_stride[VR_MAX_TEXTURE_2D_LEVELS];
541 res->clean_mask = (1 << VR_MAX_TEXTURE_2D_LEVELS) - 1; in virgl_resource_create()
55 #define VR_MAX_TEXTURE_2D_LEVELS 15 macro84 uint64_t mipmap_offsets[VR_MAX_TEXTURE_2D_LEVELS];
7623 if (info->level < VR_MAX_TEXTURE_2D_LEVELS) { in vrend_renderer_transfer_write_iov()8505 if (src_level < VR_MAX_TEXTURE_2D_LEVELS) { in vrend_resource_copy_fallback()