/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_program.c | 93 VS = 0, enumerator 106 s[VS].v = fd4_emit_get_vp(emit); in setup_stages() 137 if ((s[VS].instrlen + s[FS].instrlen) > 64) { in setup_stages() 141 s[VS].instrlen = 0; in setup_stages() 142 } else if (s[VS].instrlen < 64) { in setup_stages() 147 s[VS].instrlen = 0; in setup_stages() 151 s[VS].constlen = 66; in setup_stages() 152 s[FS].constlen = 128 - s[VS].constlen; in setup_stages() 153 s[VS].instroff = 0; in setup_stages() 154 s[VS].constoff = 0; in setup_stages() [all …]
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_program.c | 213 VS = 0, enumerator 226 s[VS].v = fd5_emit_get_vp(emit); in setup_stages() 257 if ((s[VS].instrlen + s[FS].instrlen) > 64) { in setup_stages() 261 s[VS].instrlen = 0; in setup_stages() 262 } else if (s[VS].instrlen < 64) { in setup_stages() 267 s[VS].instrlen = 0; in setup_stages() 278 s[VS].instroff = 0; in setup_stages() 299 pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS); in fd5_program_emit() 300 psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ); in fd5_program_emit() 301 vertex_regid = ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE); in fd5_program_emit() [all …]
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/external/mesa3d/src/amd/compiler/ |
D | README.md | 119 An important difference is that VS is always the first stage to run in SW models, 120 whereas HW VS refers to the last HW stage before fragment shading in GCN/RDNA terminology. 121 That's why, among other things, the HW VS is no longer used to execute the SW VS when tesselation o… 125 * VS = Vertex Shader 134 * LS = Local Shader (merged into HS on GFX9+), only runs SW VS when tessellation is used 136 …n GFX9+), if there is a GS in the SW pipeline, the preceding stage (ie. SW VS or SW TES) always ha… 138 * VS = Vertex Shader, **not equivalent to SW VS**: when there is a GS in the SW pipeline this stage… 139 * NGG = Next Generation Geometry, a new hardware stage that replaces legacy HW GS and HW VS on RDNA… 143 ##### Notes about HW VS and the "GS copy" shader 145 HW PS reads its inputs from a special buffer that only HW VS can write to, using export instruction… [all …]
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/external/angle/src/tests/gl_tests/ |
D | MultiviewDrawTest.cpp | 569 const std::string VS = in TEST_P() local 577 ANGLE_GL_PROGRAM(program, VS.c_str(), FS.c_str()); in TEST_P() 594 const std::string VS = in TEST_P() local 602 ANGLE_GL_PROGRAM(program, VS.c_str(), FS.c_str()); in TEST_P() 626 const std::string VS = in TEST_P() local 643 ANGLE_GL_PROGRAM(program, VS.c_str(), FS.c_str()); in TEST_P() 974 const std::string VS = in TEST_P() local 1008 ANGLE_GL_PROGRAM(program, VS.c_str(), FS.c_str()); in TEST_P() 1037 const std::string VS = in TEST_P() local 1072 ANGLE_GL_PROGRAM(program, VS.c_str(), FS.c_str()); in TEST_P() [all …]
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/external/harfbuzz_ng/src/ |
D | hb-ot-shape-complex-use-machine.rl | 66 VS = 21; # VARIATION_SELECTOR 99 consonant_modifiers = CMAbv* CMBlw* ((ZWJ?.h.ZWJ? B | SUB) VS? CMAbv? CMBlw*)*; 107 complex_syllable_start = (R | CS)? (B | GB) VS?; 120 number_joiner_terminated_cluster_tail = (HN N VS?)* HN; 121 numeral_cluster_tail = (HN N VS?)+; 143 number_joiner_terminated_cluster = N VS? number_joiner_terminated_cluster_tail; 144 numeral_cluster = N VS? numeral_cluster_tail?; 145 symbol_cluster = (S | GB) VS? symbol_cluster_tail?; 146 independent_cluster = (IND | O | Rsv | WJ) VS?;
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D | hb-ot-shape-complex-myanmar-machine.rl | 60 VS = 30; 73 main_vowel_group = (VPre.VS?)* VAbv* VBlw* A* (DB As?)?; 78 syllable_tail = (H (c|IV).VS?)* (H | complex_syllable_tail); 80 consonant_syllable = (k|CS)? (c|IV|D|GB).VS? syllable_tail; 82 broken_cluster = k? VS? syllable_tail;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_urb.c | 39 #define VS 0 macro 124 if (vsize < limits[VS].min_entry_size) in brw_calculate_urb_fence() 125 vsize = limits[VS].min_entry_size; in brw_calculate_urb_fence() 142 brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; in brw_calculate_urb_fence() 157 brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; in brw_calculate_urb_fence() 166 brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; in brw_calculate_urb_fence() 171 brw->urb.nr_vs_entries = limits[VS].min_nr_entries; in brw_calculate_urb_fence()
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/external/libdrm/intel/tests/ |
D | gen4-3d.batch-ref.txt | 14 0x12300034: 0x00007e20: VS binding table 30 0x12300074: 0x00007d60: VS state 62 0x123000f4: 0x00007b40: VS binding table 68 0x1230010c: 0x00007aa0: VS state 91 0x12300168: 0x00007aa0: VS state 109 0x123001b0: 0x00007aa0: VS state 127 0x123001f8: 0x00007aa0: VS state 145 0x12300240: 0x00007aa0: VS state 157 0x12300270: 0x000079a0: VS state 185 0x123002e0: 0x000079a0: VS state [all …]
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D | gm45-3d.batch-ref.txt | 14 0x12300034: 0x00007e20: VS binding table 31 0x12300078: 0x00007d60: VS state 63 0x123000f8: 0x00007b40: VS binding table 69 0x12300110: 0x00007aa0: VS state 92 0x1230016c: 0x00007aa0: VS state 110 0x123001b4: 0x00007aa0: VS state 128 0x123001fc: 0x00007aa0: VS state 146 0x12300244: 0x00007aa0: VS state 158 0x12300274: 0x000079a0: VS state 186 0x123002e4: 0x000079a0: VS state [all …]
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D | gen5-3d.batch-ref.txt | 16 0x1230003c: 0x00007e20: VS binding table 34 0x12300084: 0x00007d60: VS state 66 0x12300104: 0x00007b40: VS binding table 73 0x12300120: 0x00007aa0: VS state 99 0x12300188: 0x00007aa0: VS state 118 0x123001d4: 0x00007aa0: VS state 137 0x12300220: 0x00007aa0: VS state 158 0x12300274: 0x00007aa0: VS state 171 0x123002a8: 0x000079a0: VS state 200 0x1230031c: 0x000079a0: VS state [all …]
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D | gen6-3d.batch-ref.txt | 49 0x123000c0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 55 0x123000d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 56 0x123000dc: 0x00000000: VS sampler state 69 0x12300110: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 126 0x123001f4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 127 0x123001f8: 0x00007d40: VS binding table 180 0x123002cc: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 196 0x1230030c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 247 0x123003d8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 248 0x123003dc: 0x00007a00: VS binding table [all …]
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/Utils/ |
D | ARMBaseInfo.h | 37 VS, // Overflow Unordered enumerator 57 case VS: return VC; in getOppositeCondition() 58 case VC: return VS; in getOppositeCondition() 154 case ARMCC::VS: return "vs"; in ARMCondCodeToString() 177 .Case("vs", ARMCC::VS) in ARMCondCodeFromString()
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/external/llvm-project/llvm/lib/Target/ARM/Utils/ |
D | ARMBaseInfo.h | 37 VS, // Overflow Unordered enumerator 57 case VS: return VC; in getOppositeCondition() 58 case VC: return VS; in getOppositeCondition() 154 case ARMCC::VS: return "vs"; in ARMCondCodeToString() 177 .Case("vs", ARMCC::VS) in ARMCondCodeFromString()
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/external/deqp/framework/referencerenderer/ |
D | design.txt | 30 + VS generic output count 32 + VS execution queue 35 + run VS for all vertices at once 60 + position & point size from VS
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/external/llvm/lib/Target/ARM/MCTargetDesc/ |
D | ARMBaseInfo.h | 36 VS, // Overflow Unordered enumerator 56 case VS: return VC; in getOppositeCondition() 57 case VC: return VS; in getOppositeCondition() 76 case ARMCC::VS: return "vs"; in ARMCondCodeToString()
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/external/Reactive-Extensions/RxCpp/ |
D | .gitattributes | 19 # are conflicts (Merging from VS is not affected by the settings below, in VS 21 # file extensions to fail to load in VS. An alternative would be to treat
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/external/llvm-project/llvm/utils/vscode/llvm/ |
D | vsc-extension-quickstart.md | 1 # Welcome to your VS Code Extension 20 * You can also reload (`Ctrl+R` or `Cmd+R` on Mac) the VS Code window with your extension to load y… 24 * To add features such as intellisense, hovers and validators check out the VS Code extenders docum…
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/external/llvm-project/llvm/test/CodeGen/AMDGPU/ |
D | fma-combine.ll | 395 ; SI-NOFMA: v_add_f32_e32 [[VS:v[0-9]]], 1.0, [[VX:v[0-9]]] 396 ; SI-NOFMA: v_mul_f32_e32 {{v[0-9]}}, [[VS]], [[VY:v[0-9]]] 411 ; SI-NOFMA: v_add_f32_e32 [[VS:v[0-9]]], 1.0, [[VX:v[0-9]]] 412 ; SI-NOFMA: v_mul_f32_e32 {{v[0-9]}}, [[VY:v[0-9]]], [[VS]] 427 ; SI-NOFMA: v_add_f32_e32 [[VS:v[0-9]]], -1.0, [[VX:v[0-9]]] 428 ; SI-NOFMA: v_mul_f32_e32 {{v[0-9]}}, [[VS]], [[VY:v[0-9]]] 443 ; SI-NOFMA: v_add_f32_e32 [[VS:v[0-9]]], -1.0, [[VX:v[0-9]]] 444 ; SI-NOFMA: v_mul_f32_e32 {{v[0-9]}}, [[VY:v[0-9]]], [[VS]] 459 ; SI-NOFMA: v_sub_f32_e32 [[VS:v[0-9]]], 1.0, [[VX:v[0-9]]] 460 ; SI-NOFMA: v_mul_f32_e32 {{v[0-9]}}, [[VS]], [[VY:v[0-9]]] [all …]
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/external/clang/test/SemaCXX/ |
D | warn-unused-filescoped.cpp | 71 struct VS { struct 75 struct SVS : public VS {
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/external/llvm-project/clang/test/SemaCXX/ |
D | warn-unused-filescoped.cpp | 72 struct VS { struct 76 struct SVS : public VS {
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/external/llvm-project/clang-tools-extra/clangd/unittests/support/ |
D | TraceTests.cpp | 66 std::string VS = V->getValue(Tmp).str(); in VerifyObject() local 67 if (VS != I->second) { in VerifyObject() 68 ADD_FAILURE() << KS << " expected " << I->second << " but actual " << VS; in VerifyObject()
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/scripts/windows/ |
D | build.bat | 40 echo "Using VS 2017..." 43 echo "Using VS 2015..." 46 echo "Using VS 2013..."
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/external/deqp-deps/SPIRV-Tools/kokoro/scripts/windows/ |
D | build.bat | 40 echo "Using VS 2017..." 43 echo "Using VS 2015..." 46 echo "Using VS 2013..."
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/external/zstd/build/VS_scripts/ |
D | build.generic.cmd | 22 echo msbuild_version: VS installed version (VS2012, VS2013, VS2015, VS2017, ...) 24 echo msbuild_configuration: VS configuration (Release or Debug)
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/external/rust/crates/half/ |
D | .gitignore | 10 # VS Code
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