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Searched refs:VS_MASK (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/frontends/xa/
Dxa_priv.h148 VS_MASK = 1 << 1, enumerator
Dxa_composite.c411 vs_traits |= VS_MASK; in bind_shaders()
420 vs_traits &= ~VS_MASK; in bind_shaders()
Dxa_tgsi.c149 boolean has_mask = (vs_traits & VS_MASK) != 0; in create_vs()